Personal gaming device and method of presenting a game
First Claim
1. A portable gaming device in a gaming network, comprising:
- a first processor;
memory;
a first display;
at least one interface for communicating with at least one other device in the gaming network;
the gaming device being operable to;
control a wager-based game played at the gaming device;
receive input from a first user for initiating a first wager-based gaming session at the gaming device;
initiate the first gaming session at the gaming device;
receive, after initiation of the first gaming session, first wager information relating to a first wager to be placed by the first user in connection with game play conducted at the gaming device during the first gaming session, wherein the first wager information includes a wager amount;
initiate, during the first gaming session, play of a first wager-based game at the gaming device;
verify, during the first gaming session, periodic receipt of activation information from a first remote gaming server; and
prevent game play at the gaming device in response to a determination that no periodic activation information has been received at the gaming device during a first time interval;
receive gaming information generated by the first remote gaming server, wherein the gaming information relates to play of the wager-based game at the portable gaming device, wherein the gaming information includes data representing an outcome of the first wager-base game;
store the gaming information at the portable gaming device;
execute game code at the portable gaming device, the game code using at least a portion of the gaming information to present at least a portion of the wager-based game at the portable gaming device; and
present the game outcome for the wager-based game played at the gaming device during the first gaming session.
1 Assignment
0 Petitions
Accused Products
Abstract
A game is presented to a player via a personal gaming device of the invention. In one embodiment, the gaming device includes a display screen, a processing unit including a processor and a memory, and a wireless communication interface associated with the processing unit. Game code is stored at the gaming device. A player pre-purchases game play, and information enabling the game device to present the game is provided, such as via a smart card, to the gaming device for use by the game code. The information may comprise game outcome information. The outcomes of played games are verified against stored information regarding the purchased games. Activation information is transmitted to the gaming device to enable operation of the device.
290 Citations
36 Claims
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1. A portable gaming device in a gaming network, comprising:
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a first processor; memory; a first display; at least one interface for communicating with at least one other device in the gaming network; the gaming device being operable to; control a wager-based game played at the gaming device; receive input from a first user for initiating a first wager-based gaming session at the gaming device; initiate the first gaming session at the gaming device; receive, after initiation of the first gaming session, first wager information relating to a first wager to be placed by the first user in connection with game play conducted at the gaming device during the first gaming session, wherein the first wager information includes a wager amount; initiate, during the first gaming session, play of a first wager-based game at the gaming device; verify, during the first gaming session, periodic receipt of activation information from a first remote gaming server; and prevent game play at the gaming device in response to a determination that no periodic activation information has been received at the gaming device during a first time interval; receive gaming information generated by the first remote gaming server, wherein the gaming information relates to play of the wager-based game at the portable gaming device, wherein the gaming information includes data representing an outcome of the first wager-base game; store the gaming information at the portable gaming device; execute game code at the portable gaming device, the game code using at least a portion of the gaming information to present at least a portion of the wager-based game at the portable gaming device; and present the game outcome for the wager-based game played at the gaming device during the first gaming session. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30)
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31. A method of operating a portable gaming device in a gaming network, the portable gaming device including a first processor, memory, a first display, and at least one interface for communicating with at least one other gaming device in the gaming network, the method comprising:
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controlling a wager-based game played at the gaming device; receiving input from a first user for initiating a first wager-based gaming session at the gaming device; initiating the first gaming session at the gaming device; receiving, after initiation of the first gaming session, first wager information relating to a first wager to be placed by the first user in connection with game play conducted at the gaming device during the first gaming session, wherein the first wager information includes a first wager amount; initiating, during the first gaming session, play of a first wager-based game at the gaming device verifying during the first gaming session, periodic receipt of activation information from a first remote gaming server; and preventing game play at the gaming device in response to a determination that no periodic activation information has been received at the gaming device during a first time interval; receiving gaming information generated by the first remote gaming server, wherein the gaming information relates to play of the first wager-based game at the portable gaming device, wherein the gaming information includes data representing an outcome of the first wager-based game; storing the gaming information at the portable gaming device; executing game code at the portable gaming device, the game code using at least a portion of the gaming information to present at least a portion of the wager-based game at the portable gaming device; and presenting a game outcome for the first wager-based game played at the gaming device during the first gaming session. - View Dependent Claims (32, 33, 34, 35)
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36. A portable gaming device in a gaming network, comprising:
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a first processor; memory; a first display; at least one interface for communicating with at least one other device in the gaming network; an input mechanism for receiving cash or an indicia of credit; controlling a wager-based game played at the gaming device; means for receiving input from a first user for initiating a first wager-based gaming session at the gaming device; means for initiating the first gaming session at the gaming device; means for receiving, after initiation of the first gaming session, first wager information relating to a first wager to be placed by the first user in connection with game play conducted at the gaming device during the first gaming session, wherein the first wager information includes a first wager amount; means for initiating, during the first gaming session, play of a first wager-based game at the gaming device; means for verifying, during the first gaming session, periodic receipt of activation information from a first remote gaming server; and means for preventing game play at the gaming device in response to a determination that no periodic activation information has been received at the gaming device during a first time interval; means for receiving, after initiating play of the first wager-based game at the gaming device, second wager information relating to a second wager to be placed by the first user in connection with game play conducted at the gaming device during the first gaming session, wherein the second wager information includes a second wager amount; means for receiving gaming information generated by the first remote gaming server, wherein the gaming information relates to play of the wager-based game at the portable gaming device, wherein the gaming information includes data representing an outcome of the first wager-based game; means for storing the gaming information at the portable gaming device; means for executing game code at the portable gaming device, the game code using at least a portion of the gaming information to present at least a portion of the wager-based game at the portable gaming device; and means for presenting a game outcome for the wager-based game played at the gaming device during the first gaming session.
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Specification