Gaming server providing on demand quality of service
First Claim
Patent Images
1. A method for providing enhanced quality-of-service to an online gaming user comprising:
- connecting a game console to a gaming web server, wherein the gaming web server is connected to a cable network and wherein the game console is connected to the cable network via a cable modem;
selecting a game from the gaming web server;
matching the game selection to a set of quality-of-service parameters determined by the gaming agent from the game selection without further input from the online gaming user;
transmitting a request from the gaming agent to a cable modem termination system (CMTS) to provision the cable network with the set of quality-of-service parameters determined by the gaming agent from the game selection, wherein the CMTS comprises instructions for managing network resources associated with the cable network;
polling the cable network from the CMTS to determine whether the CMTS can grant the quality of service request; and
if the CMTS grants the quality of service request, then providing service over the cable network to the game console in accordance with the quality-of-service parameters determined from the game selection by the gaming agent.
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Abstract
The present invention teaches methods and systems for providing a gaming server system (Gaming System) for enabling a quality-of-service on-demand (QoS) broadcast system to provide a gaming computer or game console with premium levels of quality-of-service. The gaming server provides premium network connection service levels based upon customer profile, current activity, account status or other criteria.
76 Citations
74 Claims
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1. A method for providing enhanced quality-of-service to an online gaming user comprising:
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connecting a game console to a gaming web server, wherein the gaming web server is connected to a cable network and wherein the game console is connected to the cable network via a cable modem; selecting a game from the gaming web server; matching the game selection to a set of quality-of-service parameters determined by the gaming agent from the game selection without further input from the online gaming user; transmitting a request from the gaming agent to a cable modem termination system (CMTS) to provision the cable network with the set of quality-of-service parameters determined by the gaming agent from the game selection, wherein the CMTS comprises instructions for managing network resources associated with the cable network; polling the cable network from the CMTS to determine whether the CMTS can grant the quality of service request; and if the CMTS grants the quality of service request, then providing service over the cable network to the game console in accordance with the quality-of-service parameters determined from the game selection by the gaming agent. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method for providing enhanced quality-of-service to an online gaming user comprising:
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connecting a game console to a cable network component of a gaming network; connecting the cable network component to a cable management termination system (CMTS), wherein the CMTS is further connected to an Internet component of the gaming network; selecting a game from a gaming web server, wherein the gaming web server is connected to the gaming network; transmitting the game selection from the gaming web server to a gaming agent; selecting enhanced quality-of-service parameters from available quality-of-service parameters determined by the gaming agent from the game selection without further input from the online gaming user; transmitting a first request for enhanced quality-of-service network provisioning from the gaming agent to the CMTS, wherein the first request comprises a selected quality of service parameter determined from the game selection; at the CMTS, determining whether cable network resources are available to grant the first request; if the cable network resources are available to grant the first request, then reserving cable network resources consistent with the first request; and providing game data to the game console from the gaming web server over the gaming network using the cable network resources. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41)
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42. A system for providing enhanced quality-of-service to an online gaming user comprising:
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a game console connected to a gaming network; a gaming web server connected to the gaming network so as to receive a gaming user selection for a game available for the game console; and a gaming agent server comprising instructions for; receiving the selected game selection transmitted from the gaming web server; selecting enhanced quality-of-service parameters from available quality-of-service parameters determined by the gaming agent server from the game selection without further input from the online gaming user; transmitting a request for enhanced quality-of-service-game network provisioning to a quality-of-service controller, wherein the request comprises a selected quality of service parameter determined from the game selection; wherein the quality of service controller comprises instructions for; managing network resources associated with the gaming network; polling the gaming network to determine whether the quality-of-service controller can grant the request; if the quality-of-service controller grants the request, then reserving quality-of-service network resources consistent with the request; and wherein the gaming web server further comprises instructions for providing game data to the game console over the gaming network using the quality-of-service network resources. - View Dependent Claims (43, 44, 45, 46, 47, 48, 49, 50, 51)
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52. A gaming agent server for providing enhanced quality-of-service for an online gaming user, the gaming agent server comprising:
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a processor; and memory in addressable communication with the processor, the memory bearing software instructions adapted to enable the gaming agent server to perform the steps of; receiving a game selection transmitted from a gaming web server; selecting enhanced quality-of-service parameters from a database of quality-of-service parameters determined from the game selection by the gaming agent server without further input from the online gaming user; transmitting a request for enhanced quality-of-service network provisioning to a quality of service controller, wherein the quality of service controller comprises instructions for managing network resources associated with the gaming network; and if the quality-of-service controller grants the request, then reserving quality-of-service network resources consistent with the request; recording the time-duration of enhanced quality-of-service network provisioning; and releasing enhanced quality-of-service network provisioning upon completion of the game.
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53. A method for providing enhanced quality-of-service to online gaming users comprising:
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connecting a game console to a cable network component of a gaming network; connecting the cable network component to a cable management termination system (CMTS), wherein the CMTS is further connected to an Internet component of the gaming network; selecting a game from a gaming web server, wherein the gaming web server is connected to the gaming network; selecting enhanced quality-of-service parameters from available quality-of-service parameters determined by the gaming web server from the game selection without further input from the online gaming user; transmitting the selected quality-of service parameters from the gaming web server to a gaming agent; transmitting a first request for enhanced quality-of-service network provisioning from the gaming agent to the CMTS, wherein the first request comprises a selected quality of service parameter determined from the game selection; at the CMTS, determining whether cable network resources are available to grant the first request; if the cable network resources are available to grant the first request, then reserving cable network resources consistent with the first request; and providing game data to the game console from the gaming web server over the gaming network using the cable network resources. - View Dependent Claims (54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74)
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Specification