Method and apparatus for providing a three-dimensional task gallery computer interface
First Claim
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1. A method of generating a display on a computer screen in a computer system, the method comprising:
- defining a three-dimensional space comprising a floor, two side walls, a ceiling and a front wall;
displaying movement of a task comprising an image of at least one application window for a program running on the computer system, the movement of the task such that the task moves downward along one of the two side walls in response to movement of an input device;
displaying the task reaching an intersection of the one of the two side walls and the floor and displaying the task remaining on the one of the two side walls at the intersection while continuing to receive indications of movement of the input device; and
determining that the movement of the input device after the task reaches the intersection is more than a certain distance and in response to said determining displaying movement of the task from the one of the two side walls to the floor.
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Abstract
The present invention provides a three-dimensional user interface for a computer system that allows a user to combine and store a group of windows as a task. The image of each task can be positioned within a three-dimensional environment such that the user may utilize spatial memory in order remember where a particular task is located.
42 Citations
3 Claims
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1. A method of generating a display on a computer screen in a computer system, the method comprising:
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defining a three-dimensional space comprising a floor, two side walls, a ceiling and a front wall; displaying movement of a task comprising an image of at least one application window for a program running on the computer system, the movement of the task such that the task moves downward along one of the two side walls in response to movement of an input device; displaying the task reaching an intersection of the one of the two side walls and the floor and displaying the task remaining on the one of the two side walls at the intersection while continuing to receive indications of movement of the input device; and determining that the movement of the input device after the task reaches the intersection is more than a certain distance and in response to said determining displaying movement of the task from the one of the two side walls to the floor.
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2. A method of generating a display on a computer screen in a computer system, the method comprising:
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displaying a window within a three-dimensional environment; displaying at least one button icon with the window such that the button icon moves with the window in all three dimensions when the window is moved in the three-dimensional environment and such that the button icon gets smaller when the window is moved away from a camera position in the three-dimensional environment and such that the button icon tilts as the window tilts but during the tilt operation the icon button is simultaneously resized such that the button icon remains a constant size in pixels on the computer screen.
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3. A computer-readable storage medium having computer-executable instructions for performing steps comprising:
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defining two tasks within a displayed three-dimensional environment, the two tasks each comprising at least two windows, wherein defining the two tasks comprises defining respective locations of the two tasks in the three-dimensional environment; displaying the three-dimensional environment such that one of the two tasks is displayed and the other of the two tasks is not displayed; receiving an instruction to move a window from the displayed task to the task that is not displayed wherein the displayed task thereby becomes a source task and the task that is not displayed thereby becomes a destination task; moving a virtual user through the three-dimensional environment so that both the source task and the destination task are displayed; and displaying animated movement of the window from the source task to the destination task.
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Specification