Gaming system and method providing an interactive game with automatic wagers
First Claim
1. A gaming machine comprising:
- at least one processor;
at least one display device; and
at least one input device;
wherein the at least one processor is programmed to operate with the at least one display device and the at least one input device to;
(a) cause a display of a play of an interactive game;
(b) enable a player to make at least one input in the play of the interactive game;
(c) determine any occurrence of at least one wager triggering event during the play of the interactive game, wherein the at least one wager triggering event can occur multiple times during the play of the interactive game; and
(d) for each determined occurrence of the at least one wager triggering event during the play of the interactive game, during the play of the interactive game;
(i) automatically cause a wager of a predefined one of a plurality of wager components funded by the player;
(ii) randomly determine a wagering outcome for said wager component independently of the interactive game; and
(iii) provide the player with any determined wagering awards associated with said determined wagering outcome; and
(e) display the interactive game outcome for the play of the interactive game.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a plurality of gaming machines or devices. The gaming machines include an interactive game and a wager triggering event. Upon the occurrence of the wager triggering event during play of the interactive game, the gaming machine causes the placement of a wager component and randomly determines a wagering outcome. Upon completion of the interactive game, the gaming machine provides the player with an interactive game outcome and provides the player with any awards based on any determined wagering outcomes. The players are ranked in the interactive game. Upon a triggering event, the gaming system provides one or more ranked players of the interactive game an award from funds derived from a marketing or advertising account.
616 Citations
59 Claims
-
1. A gaming machine comprising:
-
at least one processor; at least one display device; and at least one input device; wherein the at least one processor is programmed to operate with the at least one display device and the at least one input device to; (a) cause a display of a play of an interactive game; (b) enable a player to make at least one input in the play of the interactive game; (c) determine any occurrence of at least one wager triggering event during the play of the interactive game, wherein the at least one wager triggering event can occur multiple times during the play of the interactive game; and (d) for each determined occurrence of the at least one wager triggering event during the play of the interactive game, during the play of the interactive game; (i) automatically cause a wager of a predefined one of a plurality of wager components funded by the player; (ii) randomly determine a wagering outcome for said wager component independently of the interactive game; and (iii) provide the player with any determined wagering awards associated with said determined wagering outcome; and (e) display the interactive game outcome for the play of the interactive game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
-
-
16. A gaming system comprising:
-
a controller; and a plurality of gaming machines, each gaming machine including; (i) at least one display device; and (ii) at least one input device; wherein the gaming machines are programmed to operate with the controller to; (a) initiate and cause a play of an interactive game for a plurality of players, wherein the play of the interactive game can include multiple occurrences of one or more of a plurality of wager triggering events; (b) determine any occurrence of the wager triggering events during the play of the interactive game; (c) for each determined occurrence of the wager triggering events during the play of the interactive game, during the play of the interactive game; (i) automatically wager a predefined one of a plurality of wager components funded by one of the players; and (ii) determine a wagering outcome for said wager component; (d) display the interactive game outcome; and (e) provide any awards based on any determined wagering outcomes. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31)
-
-
32. A gaming machine comprising:
-
at least one input device; at least one display device; at least one processor; and at least one memory device, wherein the at least one memory device stores instructions executable by the at least one processor to; (a) cause at least one display device to display a play of an interactive game; (b) enable a player to make at least one input using the at least one input device in the play of the interactive game; (c) determine any occurrence of at least one wager triggering event during the play of the interactive game, wherein the at least one wager triggering event can occur multiple times during the play of the interactive game; (d) for each determined occurrence of the at least one wager triggering event during the play of the interactive game, during the play of the interactive game; (i) automatically cause a wager of a predefined one of a plurality of wager components funded by the player; and (ii) randomly determine a wagering outcome for said wager component independently of the interactive game; (e) provide the player any awards associated with any determined wagering outcomes; and (f) cause the at least one display device to display the interactive game outcome for the play of the interactive game. - View Dependent Claims (33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
-
-
43. A method of operating a gaming machine, said method comprising:
-
(a) causing a display of a play of an interactive game; (b) enabling a player to make at least one input in the play of the interactive game; (c) determining any occurrence of at least one wager triggering event configured to occur multiple times during the play of the interactive game; (d) for each determined occurrence of the at least one wager triggering event during the play of the interactive game, during the play of the interactive game; (i) automatically wagering a predefined one of a plurality of wager components funded by the player; and (ii) randomly determining a wagering outcome for said wager component independently of the interactive game; (e) providing the player with any determined wagering awards associated with any determined wagering outcomes; and (f) displaying the interactive game outcome for the play of the interactive game. - View Dependent Claims (44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59)
-
Specification