Method and system, with component kits for designing or deploying a communications network which considers frequency dependent effects
First Claim
1. An interactive method of designing a communication system comprising the steps of:
- receiving an identification of one or more watch points from a designer, wherein the one or more watch points correspond to locations in a displayed environment where certain levels of system performance are of interest;
modeling a communication system using a graphical user interface (GUI) for an environmental database;
performing a performance prediction on the modeled communication system; and
providing feedback on a display to the designer regarding a predicted performance metric at the watch points throughout an environment of the modeled communication system;
modifying the modeled communication system in response to inputs from the designer; and
simultaneously performing a performance prediction on the modified modeled communication system and providing feedback on the display to the designer regarding the predicted performance at the watch points.
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Abstract
A computerized model provides a display of a physical environment in which a communications network is or will be installed. The communications network is comprised of several components, each of which are selected by the design engineer and which are represented in the display. Errors in the selection of certain selected components for the communications network are identified by their attributes or frequency characteristics as well as by their interconnection compatibility for a particular design. The effects of changes in frequency on component performance are modeled and the results are displayed to the design engineer. A bill of materials is automatically checked for faults and generated for the design system and provided to the design engineer. For ease of design, the design engineer can cluster several different preferred components into component kits, and then select these component kits for use in the design or deployment process.
295 Citations
45 Claims
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1. An interactive method of designing a communication system comprising the steps of:
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receiving an identification of one or more watch points from a designer, wherein the one or more watch points correspond to locations in a displayed environment where certain levels of system performance are of interest; modeling a communication system using a graphical user interface (GUI) for an environmental database; performing a performance prediction on the modeled communication system; and providing feedback on a display to the designer regarding a predicted performance metric at the watch points throughout an environment of the modeled communication system; modifying the modeled communication system in response to inputs from the designer; and simultaneously performing a performance prediction on the modified modeled communication system and providing feedback on the display to the designer regarding the predicted performance at the watch points. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A system for interactive design of a communication system comprising:
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an input configured to receive an identification of one or more watch points from a designer, wherein the one or more watch points correspond to locations in a displayed environment where certain levels of system performance are of interest; a processor configured to model a communication system using a graphical user interface (GUI) for an environmental database, to allow the designer to move the position of one or more watch points in the displayed environment to perform a performance prediction on the modeled communication system at the one or more watch points; and a display configured to provide feedback to the designer regarding a predicted performance metric at the watch points throughout an environment of the modeled communication system, wherein the performance prediction is performed and the feedback is provided on the display simultaneously as the watch points are moved in the displayed environment. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A method comprising:
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graphically modeling a displayed environment representing a communication system; receiving an identification of one or more watch points, wherein each of the one or more watch points corresponds to a location in the displayed environment where performance of the communication system is of interest; predicting a predicted performance metric of the communications system at each of the one or more watch points; modifying the modeled communication system in response to inputs from a designer; and simultaneously performing a performance prediction on the modified modeled communication system and providing feedback on a display to the designer regarding the predicted performance metric at each of the one or more watch points. - View Dependent Claims (40, 41, 42, 43, 44, 45)
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Specification