Method and system for displaying content while reducing burn-in of a display
First Claim
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1. A method for reducing burn-in of a display, comprising the steps of:
- (a) selecting programming content, the programming content being associated with an artist;
(b) after selecting the programming content, transmitting data corresponding to the selected programming content so that the transmitted data will be received by a receiving device; and
(c) while transmitting the data corresponding to the selected programming content, further performing the steps of;
(c1) transmitting a first video frame so that the first video frame will be received by the receiving device, wherein the first video frame comprises (1) a logo positioned at a first location in the video frame and (2) artist information that identifies the artist associated with the selected programming content positioned at a third location in the video frame;
(c2) after transmitting the first video frame, transmitting a second video frame so that the second video frame will be received by the receiving device, wherein the second video frame comprises the logo, but the position of the logo within the second video frame is different than the position of the logo within the first video frame.
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Abstract
A method and system for reducing burn-in of a display is disclosed. A plurality of assets containing text, graphics, and video are stored. Some of these assets are then assembled into a video frame or “screen”, which is subsequently output. Some of the assets are then assembled to form a second video frame or screen. The second screen is subsequently output to the video transport stream and the process is repeated.
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Citations
20 Claims
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1. A method for reducing burn-in of a display, comprising the steps of:
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(a) selecting programming content, the programming content being associated with an artist; (b) after selecting the programming content, transmitting data corresponding to the selected programming content so that the transmitted data will be received by a receiving device; and (c) while transmitting the data corresponding to the selected programming content, further performing the steps of; (c1) transmitting a first video frame so that the first video frame will be received by the receiving device, wherein the first video frame comprises (1) a logo positioned at a first location in the video frame and (2) artist information that identifies the artist associated with the selected programming content positioned at a third location in the video frame; (c2) after transmitting the first video frame, transmitting a second video frame so that the second video frame will be received by the receiving device, wherein the second video frame comprises the logo, but the position of the logo within the second video frame is different than the position of the logo within the first video frame. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for reducing burn-in of a display, comprising the steps of:
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(a) selecting programming content; (b) after selecting the programming content, transmitting to a receiving device data corresponding to the selected programming content; and (c) while transmitting to the receiving device data corresponding to the selected programming content, further performing the steps of; (c1) transmitting a first video frame to the receiving device, wherein the first video frame comprises (1) a first graphic object positioned at a first location in the video frame, (2) a logo positioned at a second location in the video frame, and (3) channel information identifying a channel positioned at a third location in the video frame; (c2) after transmitting the first video frame to the receiving device, transmitting a second video frame to the receiving device, wherein the second video frame includes the logo, the channel information and a second graphic object, but not the first graphic object, wherein the second graphic object is not included in the first video frame. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A method for reducing screen burn-in, comprising:
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(a) selecting programming content, the programming content being associated with an artist and a track title; (b) after selecting the programming content, transmitting to a receiver data corresponding to the selected programming content; and (c) while transmitting to the receiver data corresponding to the selected programming content, further performing the steps of; (c1) transmitting to the receiver first video data defining a first picture, the first picture comprising a plurality of assets, the plurality of assets comprising;
(1) a logo, (2) an asset related to the programming content, and (3) a third asset identifying the track title associated with the programming content, wherein the asset related to the programming content is positioned at a first position within the first picture, the logo is positioned at a second position within the first picture, and the third asset is positioned at a third position within the first picture;(c2) after transmitting the first video data, transmitting to the receiver second video data defining a second picture, the second picture comprising the asset related to the programming content, wherein, for the second picture, the asset related to the programming content has a position that is the same as the position it had for the first picture, but at least one of the plurality of assets is not positioned in the second picture at the same location at which it was positioned in the first picture; and (c3) after transmitting the second video data, transmitting to the receiver third video data defining a third picture, the third picture comprising said at least one of the plurality of assets, wherein, for the third picture, said at least one of the plurality of assets has a position that is the same as the position it had for the first picture. - View Dependent Claims (18, 19, 20)
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Specification