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Storing information from a verification device and accessing the information from a gaming device to verify that the gaming device is communicating with a server

  • US 7,942,739 B2
  • Filed: 11/15/2006
  • Issued: 05/17/2011
  • Est. Priority Date: 11/15/2006
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving, from a player of a mobile gaming device, by a processor of a verification device, a request to verify that the mobile gaming device is in communication with a gaming server,wherein the verification device comprises a stationary kiosk located in a gaming area of a gaming facility,wherein the stationary kiosk comprises a reader, wherein the reader comprises at least one of;

    an optical scanner,a magnetic card reader, andan RFID transceiver,andwherein the verification device is a separate entity from the mobile gaming device;

    receiving, by a processor of a verification server located in the gaming area of the gaming facility, from the verification device, the request from the player of the mobile gaming device,wherein the verification device is in communication with the verification server via a first network and the verification server is in communication with the gaming server via a second network,wherein the verification device is a separate entity from the verification server and the gaming server,wherein the verification server is a separate entity from the gaming server and the mobile gaming device,wherein the mobile gaming device, together with the gaming server, is operable to provide the player of the mobile gaming device with at least one gaming activity,wherein the mobile gaming device is in communication with the gaming server via a third network, andwherein the mobile gaming device is a separate entity from the verification server, the verification device, and the gaming server;

    obtaining, by the processor of the verification device, first identification information from the mobile gaming device, wherein obtaining the first identification information comprises;

    reading, using the reader of the stationary kiosk, a tracking value assigned to the mobile gaming device;

    receiving, by the processor of the verification server, first the identification information from the verification device;

    causing, by the processor of the verification server, the verification device to prompt the player of the mobile gaming device to enter an indicator;

    receiving, by the processor of the verification device, the indicator from the player of the mobile gaming device;

    receiving, by the processor of the verification server, the indicator from the verification device;

    storing, by the processor of the verification server, the indicator, wherein storing the indicator comprises;

    storing, by the processor of the verification server, the indicator such that the indicator is associated with the first identification information;

    causing, by the processor of the verification server, the verification device to prompt the player of the mobile gaming device to enter, at the mobile gaming device, a further request to verify that the mobile gaming device is in communication with the gaming server, wherein the further request to verify comprises a request to retrieve the indicator;

    receiving, by the processor of the verification server, the further request from the mobile gaming device via the gaming server;

    in response to receiving the further request, determining, by the processor of the verification server, the indicator previously received from the verification device, wherein determining the indicator comprises;

    determining, by the processor of the verification server, second identification information from the mobile gaming device, wherein determining the second identification information comprises;

    receiving, by the processor of the verification server, the second identification information from the mobile gaming device;

    andusing, by the processor of the verification server, the second identification information to determine the indicator;

    andsending, by the processor of the verification server, the indicator via the gaming server to the mobile gaming device as verification that the mobile gaming device is in communication with the gaming server.

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