Method, system and apparatus for location-based gaming
First Claim
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1. A method of displaying game information on an electronic display device of a user'"'"'s computer, the method comprising:
- determining the user computer'"'"'s geographic location with a Global Positioning System (GPS) locator device;
determining a distance between the user computer'"'"'s geographic location and a target with a ranging device, wherein the ranging device is external to the GPS locator device and in communication with the user'"'"'s computer;
determining a geographic location of the target based in part on the user computer'"'"'s geographic location and in part on the distance between the user computer'"'"'s geographic location and the target;
receiving, on the user'"'"'s computer, data for a computer generated display for depicting a game object at the target location;
receiving rapidly updated data for the displayed depiction of the game object corresponding to different views of the game object at the target location as the user'"'"'s computer physically moves around the determined target location; and
displaying rapidly updated data depicting the game object on the electronic display device of the user'"'"'s computer, wherein the game object is depicted in a virtual space at a location corresponding to the determined geographic location of the target in a physical space.
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Abstract
A method of location-based gaming includes the steps of engaging a program to play a game, determining the location of a target object, providing the location of the target object to a central location, obtaining a data file pertaining to an object at the location of the target object, and generating gaming object data relative to the location of the target object.
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Citations
17 Claims
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1. A method of displaying game information on an electronic display device of a user'"'"'s computer, the method comprising:
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determining the user computer'"'"'s geographic location with a Global Positioning System (GPS) locator device; determining a distance between the user computer'"'"'s geographic location and a target with a ranging device, wherein the ranging device is external to the GPS locator device and in communication with the user'"'"'s computer; determining a geographic location of the target based in part on the user computer'"'"'s geographic location and in part on the distance between the user computer'"'"'s geographic location and the target; receiving, on the user'"'"'s computer, data for a computer generated display for depicting a game object at the target location; receiving rapidly updated data for the displayed depiction of the game object corresponding to different views of the game object at the target location as the user'"'"'s computer physically moves around the determined target location; and displaying rapidly updated data depicting the game object on the electronic display device of the user'"'"'s computer, wherein the game object is depicted in a virtual space at a location corresponding to the determined geographic location of the target in a physical space. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for providing electronic display data for displaying game information on an electronic display device of a user'"'"'s computer, the method comprising:
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determining a geographic location of a target based in part on a geographic location of the user'"'"'s computer determined by a Global Positioning System (GPS) locator device and in part on a distance from the user computer'"'"'s geographic location to the target determined by a ranging device, wherein the ranging device is external to the GPS locator device and in communication with the user'"'"'s computer; searching with a central computer for data pertaining to a game object at the location of the target; providing the user'"'"'s computer said data from the central computer, over a communication network, the data for depicting the game object at the target location on the electronic display of the user'"'"'s computer; and providing from the central computer, over the communication network, rapidly updated data for the displayed depiction of the game object corresponding to different views of the game object at the target location as the user'"'"'s computer physically moves around the determined target location, wherein the game object is depicted in a virtual space at a location corresponding to the determined geographic location of the target in a physical space. - View Dependent Claims (10, 11, 12, 13)
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14. A system for displaying game information on an electronic display device of a user'"'"'s computer, the system comprising a central computer connected for communication with the user'"'"'s computer over a wireless computer network, the central computer configured to:
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determine a geographic location of a target based in part on the user'"'"'s computer geographic location determined by a Global Positioning System (GPS) locator device and in part on a distance from the user computer'"'"'s geographic location to the target determined by a ranging device, wherein the ranging device is external to the GPS locator device and in communication with the user'"'"'s computer; search for data pertaining to a game object at the location of the target; provide the user'"'"'s computer with the data for a computer generated display depicting the game object at the target location on the electronic display of the user'"'"'s computer; and rapidly update the data at the user'"'"'s computer for the displayed depiction of the game object corresponding to different views of the game object at the target location as the user'"'"'s computer physically moves around the determined target location, wherein the game object is depicted in a virtual space at a location corresponding to the determined geographic location of the target in a physical space. - View Dependent Claims (15, 16, 17)
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Specification