Human movement measurement system
DCFirst Claim
Patent Images
1. A system for a user to play a video game, comprising:
- a first hand-held communication device comprising;
a transmitter for transmitting signals;
a receiver for receiving signals; and
an output device; and
a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device, to determine position information from the signals transmitted by the transmitter, and to send data signals to the receiver to provide feedback data to the user;
an interactive interface such that movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; and
wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device.
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Abstract
A system for use in playing a video game, the system acting to measure the position of transponders for testing and to train the user to manipulate the position of the transponders while being guided by interactive and sensory feedback. A bidirectional communication link to a processing system supporting the video game provides functional movement assessment.
222 Citations
50 Claims
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1. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device, to determine position information from the signals transmitted by the transmitter, and to send data signals to the receiver to provide feedback data to the user; an interactive interface such that movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; and wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; and a processing system, remote from the first hand-held communication device for wirelessly receiving the signals transmitted by the transmitter, determining movement information for first hand-held communication device and sending data signals to the receiver to provide feedback data to the user; a second hand-held communication device, in wireless communication with the processing system, said second hand-held communication device, comprising a transmitter for transmitting signals; wherein the processing system is adapted to determine movement information of the second hand-held communication device; wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device; and wherein the system is interactive and responds to verbal command input from the user to modulate an activity; and wherein the system is adapted to provide feedback data to the output device when the user deviates from a desired movement trajectory. - View Dependent Claims (27, 28, 29)
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30. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter, to determine movement information for the first hand-held communication device, to provide feedback data proportional to an error signal determined by comparing the movement of the user to a reference movement trajectory, and to send data signals to the receiver to provide feedback data to the user; an interactive interface such that movement information of the first hand-held communication device controls the movement of at least one object in a computer generated virtual environment; and wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device.
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31. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device, the second hand-held communication device comprising a transmitter for transmitting signals; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitters of the respective communication devices, to determine movement information for each of the respective communication devices, and to send data signals to the receiver to provide feedback data to the user; and wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device. - View Dependent Claims (32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43)
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44. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device adapted to electrically communicate with the first communication device, and adapted for being attached to, in contact with, or held by the user, the second hand-held communication device comprising a transmitter for transmitting signals; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter of the first hand-held communication device, to determine movement information for each of the respective communication devices, and to send data signals to the receiver to provide feedback data to the user; wherein the first hand-held communication device is adapted to receive and process the received data signals and generate sensory stimuli for the user, based on the received data signals, the sensory stimuli delivered through the output device; wherein the first hand-held communication device is further comprised of a user input device adapted for communication with the processing system through the transmitter; and wherein the user input device is adapted for calibrating the first communication device to establish a reference position. - View Dependent Claims (45, 46, 47)
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48. A system for a user to play a video game, comprising:
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a first hand-held communication device comprising; a transmitter for transmitting signals; a receiver for receiving signals; and an output device; a second hand-held communication device adapted to electrically communicate with the first communication device, and adapted for being attached to, in contact with, or held by the user, the second hand-held communication device comprising a transmitter for transmitting signals; and a processing system, remote from the first hand-held communication device, adapted to wirelessly receive the signals transmitted by the transmitter of the first hand- held communication device, to determine position information for each of the respective communication devices, and to send data signals to the receiver to provide feedback data to the user; wherein the first hand-held communication device receives and processes the received data signals and generates sensory stimuli for the user, based on the received data signals and delivered through the output device; wherein the first hand-held communication device is further comprised of a user input device adapted for communication with the processing system through the transmitter; and wherein the user input device is adapted for calibrating the first communication device to establish a reference position. - View Dependent Claims (49, 50)
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Specification