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Two component texture map compression

  • US 7,961,195 B1
  • Filed: 11/16/2004
  • Issued: 06/14/2011
  • Est. Priority Date: 11/16/2004
  • Status: Active Grant
First Claim
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1. A method of compressing and decompressing data, said method comprising:

  • reducing a first multi-bit value comprising N+1 bits and a second multi-bit value comprising N+1 bits to respective first and second strings of N bits each;

    storing said first and second strings of N bits in a particular order relative to one another in a memory-resident compression block; and

    using said particular order in which said first and second strings of N bits are stored in said compression block to derive a first single-bit value, wherein said first single-bit value has one binary value if said first multi-bit value is stored before said second multi-bit value in said compression block and otherwise said first single-bit value has the other binary value, wherein said first single-bit value is appended as the least significant bit of one of said first and second strings of N bits to reconstruct said one of said first and second strings as N+1 bits.

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