Wireless gaming environment
First Claim
1. A method of operating a server computing system to facilitate remote wagering on table games with wireless communications devices located in a casino, the method comprising:
- receiving a wager transaction packet including device information indicative of a device identifier that identifies a wireless communications device, located in a casino, that produced the wager transaction packet, player information indicative of a player identifier that identifies a player authorized to use the wireless communications device that produced the wager transaction packet, a wager, a game occurring at a gaming table on which the wager is being placed, and an indication of a date and time when the wager was entered into the wireless communications device;
determining an outcome of the wager based on at least one gaming event occurring at the gaming table;
transmitting outcome information indicative of the outcome of the wager to the wireless communications device that produced the wager transaction packet;
determining based at least in part on the indication of the date and time when the wager was entered into the wireless communications device, whether the date and time the wager was entered into the wireless communications device is within a period during which wagers on the game were being accepted;
verifying that the wireless communications device identified by the device identifier is presently authorized for use at the casino based at least on the device information contained in the wager transaction packet for each received wager transaction packet; and
verifying that a respective player is presently authorized to use the wireless communications device identified by the device identifier to wager on the game based at least on a respective player identifier for each received wager transaction packet, wherein the respective player is identified by the respective player identifier based at least on the player information contained in the wager transaction packet.
8 Assignments
0 Petitions
Accused Products
Abstract
A system employs a server computing system with an integrated database and wireless communications devices, for example, handheld personal digital assistants (PDAs). The server computing system may also communicate with fully automated data collection systems associated with some gaming tables and/or with the casino'"'"'s legacy data collection systems and databases. The server computing system may communicate with various non-gaming related casino systems, such as point-of-sale terminals and/or accounting systems, related to the various guest facilities, for example, allowing player comps to be freely exchanged for services and merchandise. The wireless communications devices permit remote wagering.
516 Citations
17 Claims
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1. A method of operating a server computing system to facilitate remote wagering on table games with wireless communications devices located in a casino, the method comprising:
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receiving a wager transaction packet including device information indicative of a device identifier that identifies a wireless communications device, located in a casino, that produced the wager transaction packet, player information indicative of a player identifier that identifies a player authorized to use the wireless communications device that produced the wager transaction packet, a wager, a game occurring at a gaming table on which the wager is being placed, and an indication of a date and time when the wager was entered into the wireless communications device; determining an outcome of the wager based on at least one gaming event occurring at the gaming table; transmitting outcome information indicative of the outcome of the wager to the wireless communications device that produced the wager transaction packet; determining based at least in part on the indication of the date and time when the wager was entered into the wireless communications device, whether the date and time the wager was entered into the wireless communications device is within a period during which wagers on the game were being accepted; verifying that the wireless communications device identified by the device identifier is presently authorized for use at the casino based at least on the device information contained in the wager transaction packet for each received wager transaction packet; and verifying that a respective player is presently authorized to use the wireless communications device identified by the device identifier to wager on the game based at least on a respective player identifier for each received wager transaction packet, wherein the respective player is identified by the respective player identifier based at least on the player information contained in the wager transaction packet. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A system to facilitate remote wagering on table games, the system comprising:
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a server computing system comprising at least one processor and at least one processor-readable memory that stores instructions executable by the processor to cause the processor to process wager transaction packets by; receiving a plurality of wager transaction packets, each wager transaction packet including information indicative of an identity of a wireless communications device, at the casino, that produced the wager transaction packet and player information indicative of an identity of a respective player, a wager amount, and a game occurring at a gaming table on which the wager is being placed; for each of the wagers, determining an outcome of the wagers based on at least one gaming event occurring at the gaming table; verifying that the wireless communications device identified by the device identifier is presently authorized for use at the casino based at least on the device information contained in the wager transaction packet for each received wager transaction packet; and verifying that a respective player is presently authorized to use the wireless communications device identified by the device identifier to wager on the game based at least on a respective player identifier for each received wager transaction packet, wherein the respective player is identified by the respective player identifier based at least on the player information contained in the wager transaction packet; and for at least some of the wagers, transmitting information indicative of the outcome of the wager to the wireless communications device that produced the respective wager transaction packet; and wherein the instructions cause the processor to process wager transaction packets further by; determining whether wagers are being accepted; and providing a message to a user of the wireless communications device indicative of an amount of time remaining during which wagers are being accepted. - View Dependent Claims (15, 16, 17)
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Specification