Gaming system having progressive tournaments and weighting
First Claim
Patent Images
1. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
- a game server;
a plurality of game units connected to the game server via a network, anda progressive tournament controller, wherein the progressive tournament controller manages a tournament prize value that is incremented using criteria other than monetary input; and
wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input.
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Abstract
A gaming system that provides game play in a tournament in exchange for monetary input per game played is disclosed. The gaming system includes a game server, a plurality of game units connected to the game server via a network, and a progressive tournament controller. The progressive tournament controller manages a tournament prize value that is incremented using criteria other than monetary input. The tournament prize is incremented over time at random intervals rather than being incremented by coin input.
26 Citations
25 Claims
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1. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
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a game server; a plurality of game units connected to the game server via a network, and a progressive tournament controller, wherein the progressive tournament controller manages a tournament prize value that is incremented using criteria other than monetary input; and
wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
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a game server; a plurality of game units connected to the game server via a network, and a progressive tournament controller, wherein the progressive tournament controller manages a tournament prize value that is incremented using other criteria in addition to monetary input; and
wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input. - View Dependent Claims (7, 8, 9, 10)
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11. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
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a game server; a plurality of game units connected to the game server via a network; and a tournament weighting controller, wherein the tournament weighting controller enables a tournament prize to be divided among top tournament players based upon score weighting; and wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input.
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12. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
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a game server; a plurality of game units connected to the game server via a network, and a tournament weighting controller, wherein the tournament weighting controller enables a tournament prize to be divided among top tournament players based upon place weighting; and wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A gaming system that provides game play in a tournament in exchange for monetary input per game played, the gaming system comprising:
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a game server; a plurality of game units connected to the game server via a network, and a tournament controller, wherein the tournament prize is incremented over time at random intervals rather than being incremented by coin input, wherein the tournament controller additionally increments a tournament prize using the duration of the tournament, a predetermined number, a number of goals achieved during a tournament, manually by an operator of the tournament controller, or combinations thereof.
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Specification