Method and apparatus for player communication
First Claim
Patent Images
1. A non-transitory computer readable medium encoded with instructions for directing a processor to:
- determine that a triggering event has occurred in association with at least one gaming activity at a gaming device, said at least one gaming activity including at least one random determination of a game outcome;
in response to the determination that the triggering event has occurred, determine whether or not to enable a player associated with the gaming device to make an input to request at least one of a product or a service to be offered;
if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input;
(a) determine an individual to communicate with the player;
(b) determine, based on the at least one gaming activity, the at least one of a product or a service to be offered to the player;
(c) transmit, to the individual, data representing the determined at least one of a product or a service to be offered; and
(d) enable communication between the player and the individual via a portable communication device;
if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and
if the determination is to not enable the player to make the input to request the at least one of a product or a service to be offered;
(a) do not enable the player to make said input; and
(b) do not offer any product or any service to the player in association with the determination.
2 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods are provided for monitoring gaming activities of a player at a gaming device. It is determined, based on the gaming activities, whether to initiate communication between the player and an individual. Communication is enabled between the player and the individual.
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Citations
15 Claims
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1. A non-transitory computer readable medium encoded with instructions for directing a processor to:
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determine that a triggering event has occurred in association with at least one gaming activity at a gaming device, said at least one gaming activity including at least one random determination of a game outcome; in response to the determination that the triggering event has occurred, determine whether or not to enable a player associated with the gaming device to make an input to request at least one of a product or a service to be offered; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input; (a) determine an individual to communicate with the player; (b) determine, based on the at least one gaming activity, the at least one of a product or a service to be offered to the player; (c) transmit, to the individual, data representing the determined at least one of a product or a service to be offered; and (d) enable communication between the player and the individual via a portable communication device; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and if the determination is to not enable the player to make the input to request the at least one of a product or a service to be offered; (a) do not enable the player to make said input; and
(b) do not offer any product or any service to the player in association with the determination. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A non-transitory computer readable medium encoded with instructions for directing a processor to:
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monitor at least one gaming activity of a player at a gaming device, said at least one gaming activity including at least one random determination of a game outcome; determine that a triggering event has occurred in association with said monitored at least one gaming activity; in response to the determination that the triggering event has occurred, determine whether or not to enable the player to make an input to request at least one of a product or a service to be offered; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input; (a) determine the at least one of a product or a service to be offered to the player; (b) transmit, to an individual, data representing the determined at least one of a product or a service to be offered; and (c) enable communication between the player and the individual via a portable communication device; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and if the determination is to no enable the player to make the input to request the at least one of a product or a service to be offered; (a) do not enable the player to make said input; and (b) do not offer any product or any service to the player in association with the determination. - View Dependent Claims (14, 15)
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Specification