Method and apparatus for player communication
First Claim
Patent Images
1. A non-transitory computer readable medium encoded with instructions for directing a processor to:
- determine that a triggering event has occurred in association with at least one gaming activity at a gaming device, said at least one gaming activity including at least one random determination of a game outcome;
in response to the determination that the triggering event has occurred, determine whether or not to enable a player associated with the gaming device to make an input to request at least one of a product or a service to be offered;
if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input;
(a) determine an individual to communicate with the player;
(b) determine, based on the at least one gaming activity, the at least one of a product or a service to be offered to the player;
(c) transmit, to the individual, data representing the determined at least one of a product or a service to be offered; and
(d) enable communication between the player and the individual via a portable communication device;
if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and
if the determination is to not enable the player to make the input to request the at least one of a product or a service to be offered;
(a) do not enable the player to make said input; and
(b) do not offer any product or any service to the player in association with the determination.
2 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods are provided for monitoring gaming activities of a player at a gaming device. It is determined, based on the gaming activities, whether to initiate communication between the player and an individual. Communication is enabled between the player and the individual.
49 Citations
15 Claims
-
1. A non-transitory computer readable medium encoded with instructions for directing a processor to:
-
determine that a triggering event has occurred in association with at least one gaming activity at a gaming device, said at least one gaming activity including at least one random determination of a game outcome; in response to the determination that the triggering event has occurred, determine whether or not to enable a player associated with the gaming device to make an input to request at least one of a product or a service to be offered; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input; (a) determine an individual to communicate with the player; (b) determine, based on the at least one gaming activity, the at least one of a product or a service to be offered to the player; (c) transmit, to the individual, data representing the determined at least one of a product or a service to be offered; and (d) enable communication between the player and the individual via a portable communication device; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and if the determination is to not enable the player to make the input to request the at least one of a product or a service to be offered; (a) do not enable the player to make said input; and
(b) do not offer any product or any service to the player in association with the determination. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
-
-
13. A non-transitory computer readable medium encoded with instructions for directing a processor to:
-
monitor at least one gaming activity of a player at a gaming device, said at least one gaming activity including at least one random determination of a game outcome; determine that a triggering event has occurred in association with said monitored at least one gaming activity; in response to the determination that the triggering event has occurred, determine whether or not to enable the player to make an input to request at least one of a product or a service to be offered; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player makes said input; (a) determine the at least one of a product or a service to be offered to the player; (b) transmit, to an individual, data representing the determined at least one of a product or a service to be offered; and (c) enable communication between the player and the individual via a portable communication device; if the determination is to enable the player to make the input to request the at least one of a product or a service to be offered and the player does not make said input, do not offer any product or any service to the player in association with the determination; and if the determination is to no enable the player to make the input to request the at least one of a product or a service to be offered; (a) do not enable the player to make said input; and (b) do not offer any product or any service to the player in association with the determination. - View Dependent Claims (14, 15)
-
Specification