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Domino roulette

  • US 7,976,025 B2
  • Filed: 05/04/2006
  • Issued: 07/12/2011
  • Est. Priority Date: 05/04/2006
  • Status: Active Grant
First Claim
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1. A method for a gaming server to facilitate play of a domino game by a player at a client machine, wherein the gaming server is communicatively coupled to the client machine, the method comprising the steps of:

  • the gaming server receiving, from the client machine, a selection of a wager, wherein the wager defines a payout and a bet type, wherein the bet type defines from a plurality of dominoes a set of one or more dominoes that are winning outcomes, wherein a face of each domino comprises two halves, with each half comprising zero or more dots as marking indicia, and wherein the bet type is selected from the group consisting of;

    (i) a dot bet, which comprises a selection of a total number of dots on a selected domino;

    (ii) a double bet, which comprises a selection of whether an equivalent number of dots appears on both halves of a selected domino; and

    (iii) an on face bet, which comprises a selection of a specific number of dots appearing on half of a selected domino;

    the gaming server choosing the selected domino by spinning a virtual ball on a virtual roulette style wheel, wherein the plurality of dominoes are concentrically arranged on the virtual roulette style wheel, and wherein the selected domino is the domino on which the virtual ball stops;

    comparing the selected domino to the winning outcomes defined by the bet type; and

    the gaming server distributing the payout defined by the wager to the client machine if the selected domino is one of the winning outcomes defined by the bet type,wherein the set of one or more dominoes that are winning outcomes defined by the dot bet comprises at least two dominoes.

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