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Gaming machine having game play suspension and resumption features using biometrically-based authentication and method of operating same

  • US 7,979,740 B2
  • Filed: 02/17/2010
  • Issued: 07/12/2011
  • Est. Priority Date: 05/21/2001
  • Status: Active Grant
First Claim
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1. A gaming machine configured to enable a player to play a game, comprising:

  • a processor adapted to execute a program of the game;

    a biometric reader coupled to the processor, the biometric reader being configured to capture first biometric data from the player, anda cache, the cache being coupled to the processor and including;

    a nonvolatile memory, the nonvolatile memory being configured to store the first biometric data;

    a context data save engine configured to save the context of the program to the nonvolatile memory and to associate the stored first biometric data with the saved context of the program, upon the processor receiving a request from the player to suspend game play, anda context data recovery engine configured to recover the saved context from the nonvolatile memory and to cause continued execution of the program from the recovered saved context upon the biometric reader capturing second biometric data from the player that matches the stored first biometric data and receiving a request from the player to resume game play.

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