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Amusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: wagering on hands of cards

  • US 7,980,932 B2
  • Filed: 02/10/2009
  • Issued: 07/19/2011
  • Est. Priority Date: 02/10/2009
  • Status: Active Grant
First Claim
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1. A method, the method comprising:

  • providing, by one or more processors of one or more servers, first information about a set of hands of cards to a first player of a gaming device, wherein the first information identifies a first set of cards of a first hand of the set of hands, wherein the first set of cards of the first hand comprises at least one card of the first hand and less than all cards of the first hand, and wherein the one or more servers are configured to communicate with one or more gaming devices via a communications network, wherein the one or more gaming devices comprise the gaming device;

    providing, by the one or more processors, second information about the set of hands of cards to a second player of a second gaming device, wherein the second gaming device comprises at least one of the gaming device and a separate gaming device of the one or more gaming devices, wherein the second information identifies a first set of cards of a second hand of the set of hands, wherein the first set of cards of the second hand comprises at least one card of the second hand and less than all cards of the second hand;

    for the first hand of the set of hands, providing, by the one or more processors, third information to the first player, wherein the third information identifies a number of first wagers that the first hand will be a winning hand;

    for the second hand of the set of hands, providing, by the one or more processors, fourth information to the second player, wherein the fourth information identifies a number of first wagers that the second hand will be the winning hand;

    updating, by the one or more processors, at least the third information based on any additional first wagers placed after at least the first information and the third information were provided;

    determining, by the one or more processors, a first set of likelihood values corresponding to the set of hands using the first wagers, wherein a first likelihood value of the first set of likelihood values corresponds to the first hand of the set of hands and a second likelihood value of the first set of likelihood values corresponds to the second hand of the set of hands;

    determining, by the one or more processors, at least one other likelihood value responsively to comparing the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of at least the first player and the second player; and

    providing, by the one or more processors, the at least one other likelihood value to at least the first player.

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