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Gaming method

  • US 7,980,934 B2
  • Filed: 09/08/2006
  • Issued: 07/19/2011
  • Est. Priority Date: 09/08/2005
  • Status: Active Grant
First Claim
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1. A method of conducting card games, comprising:

  • providing a computer system having one or more computing devices capable of calculating odds based on a card counting algorithm that provides card-counting knowledge and providing betting advice to a player;

    dealing a plurality of playing cards from a fixed deck in rounds to a plurality of players during a series of games, each player receiving one or more cards in each round, each playing card having a defined value and suit;

    recording the value and suit of public cards during each of the games in the computer system, wherein public cards are each one of the playing cards that are revealed to all players; and

    providing betting advice via the computer system to at least one player during the games in exchange for a premium paid to a game host which has a betting advantage over the at least one player over time, wherein the betting advice is determined at least in part based on data comprising;

    a composition of the fixed deck, a recorded value and suit of the public cards, and the value and suit of ones of the playing cards held by the at least one player just prior to providing the betting advice wherein the data is selected and the betting advice is provided to the at least one player using the card-counting algorithm so that the at least one player is receiving advice based upon only the data known to the at least one player; and

    wherein the premium is selected so that the game host maintains its advantage over time wherein the data is selected by the computer system comparing calculated odds calculated with card-counting knowledge against baseline odds calculated without card-counting knowledge.

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