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Gaming system and method for providing an additional gaming currency

  • US 7,985,133 B2
  • Filed: 07/30/2007
  • Issued: 07/26/2011
  • Est. Priority Date: 07/30/2007
  • Status: Active Grant
First Claim
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1. A gaming system central server comprising:

  • at least one memory device; and

    at least one processor configured to communicate with each of a plurality of gaming devices, wherein for each of the plurality of gaming devices, said at least one processor is configured to;

    (a) receive data based on an identity of a player at said gaming device;

    (b) receive data based on an amount of credits wagered by the identified player at said gaming device;

    (c) determine a quantity of equalizing units to accumulate for the identified player, wherein said equalizing units are independent of said credits wagered, independent of any promotional credits and independent of any player tracking points, and the determined quantity of equalizing units is based on the amount of credits wagered and the average expected payback percentage for said gaming device such that a same designated amount of credits wagered at two of said gaming devices results in two different quantities of equalizing units to accumulate when said two gaming devices are associated with different average expected payout percentages and said accumulated equalizing units are in addition to any credits provided based on any generated outcomes; and

    (d) communicate data based on the determined quantity of equalizing units to accumulate to said gaming device, wherein said quantity of equalizing units are displayable to the identified player.

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