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Method for playing games using brain waves

  • US 7,988,557 B2
  • Filed: 11/29/2004
  • Issued: 08/02/2011
  • Est. Priority Date: 01/02/2004
  • Status: Expired due to Fees
First Claim
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1. A computer-implemented method for playing a game, the method comprising:

  • providing a first player with a sensor and a second player with another sensor for measuring brain wave frequencies of the players, wherein the sensors are in communication with a processor;

    the processor is configured to receive inputs from the sensors and outputs a command so that a unit rolls on top of a playing area in an x-direction toward a goal area of a the first player when the brain wave frequency of the first player is between 3-12 Hz and the brain wave frequency of the first player is below a brain wave frequency of the second player, wherein moving the unit into the goal area of the first player establishes the first player as the winner of the game, andthe first player increasing a velocity of the unit by lowering the brain wave frequency of the first player towards 3 Hz.

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