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Gaming system, gaming device and method for providing draw poker game

  • US 7,993,191 B2
  • Filed: 03/10/2008
  • Issued: 08/09/2011
  • Est. Priority Date: 03/10/2008
  • Status: Active Grant
First Claim
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1. A method of operating a gaming system, said method comprising:

  • (a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one input device to receive a wager from a player for a play of a game;

    (b) after receiving the wager, causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to determine a plurality of playing cards for an initial player hand for said play of the game from a virtual deck of playing cards;

    (c) prior to displaying the plurality of cards of the initial player hand face-up, causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with the at least one input device to enable the player to place a first supplemental wager;

    (d) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with at least one display device to display the plurality of cards of the initial player hand face-up;

    (e) if the player places the first supplemental wager;

    (A) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with the at least one display device to display a first draw card face-up from the virtual deck of playing cards;

    (B) before displaying any further draw cards face-up from the virtual deck of playing cards;

    (1) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with the at least one input device to enable the player to reserve or discard the first draw card, and(2) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to determine if the first draw card has been reserved or discarded;

    (C) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with the at least one input device to enable the player to designate a quantity of the playing cards of the initial player hand to replace;

    (D) if the quantity of designated playing cards to replace is at least one and the first draw card was reserved;

    (1) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to form a second player hand by replacing one of the designated playing cards with the first draw card, and(2) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to replace any other designated playing cards with draw cards other than the first draw card from the virtual deck of playing cards; and

    (E) if the quantity of designated playing cards to replace is at least one and the first draw card was discarded, causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to form the second player hand by replacing the designated playing cards with draw cards other than the first draw card from the virtual deck of playing cards;

    (f) if the player does not place the first supplemental wager;

    (A) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to operate with the at least one input device to enable the player to designate a quantity of the playing cards of the initial player hand to replace; and

    (B) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to form the second player hand by replacing the designated playing cards with draw cards from the virtual deck of playing cards;

    (g) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to determine a rank of the second player hand;

    (h) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to determine any awards to be provided to the player based on the rank of the second player hand and according to a paytable; and

    (i) causing the at least one processor to execute the plurality of instructions stored in the at least one memory device to cause any determined awards to be provided to the player.

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