Device, method and computer program product for evaluating a behavior of an entity
First Claim
Patent Images
1. A method for evaluating a behavior of an entity, the method comprising:
- using a processor and a memory accessible to the processor in which computer program instructions are stored, wherein the instructions comprise distinct software modules including a complex event processing (CEP) engine, the processor operative under control of the instructions for;
modeling a behavior of the entity as a state machine representation thereof, the state machine representation comprising states, transitions between states, and actions of the entity;
converting the state machine representation of the behavior of the entity to a CEP model of the behavior of the entity;
wherein the converting comprises defining a transition between multiple states of the state machine representation as a situation, and responsively to an occurrence of the transition generating an event in the CEP model that initiates a lifespan of the situation;
processing the CEP model in the CEP engine; and
responsively to processing the CEP model evaluating the behavior of the entity.
1 Assignment
0 Petitions
Accused Products
Abstract
A method for evaluating a behavior of an entity, the method includes: converting a state machine representation of a behavior of an entity to a complex event processing (CEP) representation of the behavior of the entity; wherein the converting comprises defining a transition between multiple states of the state machine representation as a situation; and evaluating the behavior of the entity in response to the CEP representation.
-
Citations
20 Claims
-
1. A method for evaluating a behavior of an entity, the method comprising:
-
using a processor and a memory accessible to the processor in which computer program instructions are stored, wherein the instructions comprise distinct software modules including a complex event processing (CEP) engine, the processor operative under control of the instructions for; modeling a behavior of the entity as a state machine representation thereof, the state machine representation comprising states, transitions between states, and actions of the entity; converting the state machine representation of the behavior of the entity to a CEP model of the behavior of the entity;
wherein the converting comprises defining a transition between multiple states of the state machine representation as a situation, and responsively to an occurrence of the transition generating an event in the CEP model that initiates a lifespan of the situation;processing the CEP model in the CEP engine; and responsively to processing the CEP model evaluating the behavior of the entity. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A computer program product comprising a computer usable storage medium including a computer readable program, wherein the computer readable program when executed on a computer causes the computer to:
-
model a behavior of an entity as a state machine representation thereof, the state machine representation comprising states, transitions between states, and actions of the entity; convert the state machine representation of the behavior of the entity to a complex event processing (CEP) representation of the behavior of the entity, wherein the conversion comprises defining a transition between multiple states of the state machine representation as a situation; responsively to an occurrence of the transition generate an event in the CEP representation that initiates a lifespan of the situation; thereafter process the CEP representation using a CEP engine application; and responsively to processing the CEP representation evaluate the behavior of the entity in response to the CEP representation. - View Dependent Claims (9, 10, 11, 12, 13, 14)
-
-
15. A system comprising a memory unit coupled to a processor, wherein the processor is adapted to:
-
model a behavior of an entity as a state machine representation thereof, the state machine representation comprising states, transitions between states, and actions of the entity; convert the state machine representation of the behavior of the entity to a complex event processing (CEP) representation of the behavior of the entity, wherein the conversion comprises defining a transition between multiple states of the state machine representation as a situation; and responsively to an occurrence of the transition generate an event in the CEP representation that initiates a lifespan of the situation; thereafter process the CEP representation using a CEP engine application; and responsively to processing the CEP representation evaluate the behavior of the entity in response to the CEP representation. - View Dependent Claims (16, 17, 18, 19, 20)
-
Specification