×

Method and system of real video gaming

  • US 7,997,984 B2
  • Filed: 10/30/2006
  • Issued: 08/16/2011
  • Est. Priority Date: 10/28/2005
  • Status: Expired due to Fees
First Claim
Patent Images

1. A computer implemented method of providing a chance events based virtual games with player responsive game play based on real world gaming chance events comprising:

  • capturing a results sequence of real world gaming chance events;

    storing said results sequence as digital data at a server computer system, said server computer system having digital storage, a processor, and a communications interface;

    capturing and storing a plurality of video clips of real world gaming chance events at said server computer system;

    providing a virtual game client and graphical user interface on a player electronic gaming system said player electronic gaming system having digital storage, a processor, and a communications interface;

    providing interactive controls in said graphical user interface allowing a player to indicate a chance events based virtual game to play and to make one or more player selections during said virtual game;

    communicating said plurality of video clips from said server computer to said player electronic gaming system;

    communicating said stored results sequence from said server computer to said player electronic gaming system;

    in response to a player request at said interactive controls, said client initiating a chance events based virtual game using said sequence of real world gaming chance events communicated from said server computer to said electronic gaming system and said player selections; and

    interactively presenting said virtual game to said player, wherein said client uses said player selections and said sequence together to determine said virtual game'"'"'s game play and final outcome.

View all claims
  • 1 Assignment
Timeline View
Assignment View
    ×
    ×