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Method, apparatus and article for random sequence generation and playing card distribution

  • US 8,016,663 B2
  • Filed: 09/11/2006
  • Issued: 09/13/2011
  • Est. Priority Date: 06/08/2001
  • Status: Expired due to Fees
First Claim
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1. A method of playing a card game, comprising:

  • receiving, from a player, a request to change a first set of house odds of the card game to desired house odds;

    determining, via a processor, a house advantage based on the desired house odds, wherein the determined house advantage corresponding to the desired house odds is different from a house advantage corresponding to the first set of house odds;

    selecting a total number of playing card decks required to achieve the determined house advantage;

    computationally generating, via a processor, a pseudo-random playing card sequence from a plurality of playing card values, the plurality of playing card values including a playing card value for each playing card in a number of decks of playing cards equal to the selected total number of playing card decks;

    distributing in an order of the generated pseudo-random playing card sequence a number of playing cards corresponding to respective ones of the playing card values for at least a portion of the generated pseudo-random playing card sequence; and

    playing the card game based on the determined house advantage and the desired house odds.

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