Method, apparatus and article for random sequence generation and playing card distribution
First Claim
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1. A method of playing a card game, comprising:
- receiving, from a player, a request to change a first set of house odds of the card game to desired house odds;
determining, via a processor, a house advantage based on the desired house odds, wherein the determined house advantage corresponding to the desired house odds is different from a house advantage corresponding to the first set of house odds;
selecting a total number of playing card decks required to achieve the determined house advantage;
computationally generating, via a processor, a pseudo-random playing card sequence from a plurality of playing card values, the plurality of playing card values including a playing card value for each playing card in a number of decks of playing cards equal to the selected total number of playing card decks;
distributing in an order of the generated pseudo-random playing card sequence a number of playing cards corresponding to respective ones of the playing card values for at least a portion of the generated pseudo-random playing card sequence; and
playing the card game based on the determined house advantage and the desired house odds.
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Abstract
A method, apparatus and article generates a pseudo-random playing card sequence and distributes playing cards according the pseudo-random playing card sequence. For example, the method, apparatus and article generates a pseudo-random playing card sequence and prints playing cards in order of the pseudo-random playing card sequence. Further, the method, apparatus and article generates a pseudo-random playing card sequence based on a house advantage. Yet further, the method, apparatus and article can generate a promotional message on one or more playing cards.
461 Citations
8 Claims
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1. A method of playing a card game, comprising:
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receiving, from a player, a request to change a first set of house odds of the card game to desired house odds; determining, via a processor, a house advantage based on the desired house odds, wherein the determined house advantage corresponding to the desired house odds is different from a house advantage corresponding to the first set of house odds; selecting a total number of playing card decks required to achieve the determined house advantage; computationally generating, via a processor, a pseudo-random playing card sequence from a plurality of playing card values, the plurality of playing card values including a playing card value for each playing card in a number of decks of playing cards equal to the selected total number of playing card decks; distributing in an order of the generated pseudo-random playing card sequence a number of playing cards corresponding to respective ones of the playing card values for at least a portion of the generated pseudo-random playing card sequence; and playing the card game based on the determined house advantage and the desired house odds. - View Dependent Claims (2, 3, 4)
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5. A non-transitory computer-readable media having instructions for causing a computer to order playing cards by:
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receiving, from a player, a request to change a first set of house odds of a card game to desired house odds; determining, via a processor, a house advantage based on the desired house odds, wherein the determined house advantage corresponding to the desired house odds is different from a house advantage corresponding to the first set of house odds; selecting a total number of playing card decks required to achieve the determined house advantage; computationally generating a pseudo-random playing card sequence from a plurality of playing card values including a playing card value for each playing card in a number of decks of playing cards equal to the selected total number of playing card decks; distributing in an order of the generated pseudo-random playing card sequence a number of playing cards corresponding to respective ones of the playing card values for at least a portion of the generated pseudo-random playing card sequence; and playing the card game based on the determined house advantage and the desired house odds. - View Dependent Claims (6, 7, 8)
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Specification