Gaming device having changed or generated player stimuli
First Claim
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1. A gaming system comprising:
- at least one display device configured to display a wagering game operable upon placement of a wager by a player, said wagering game having a plurality of different outcomes;
at least one input device;
at least one processor; and
at least one memory device storing a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) maintain a count of how many consecutive plays of the wagering game occur, wherein each play of the wagering game includes a random determination of one of said outcomes;
(b) produce a same player stimulus for a designated quantity of the consecutive plays of the wagering game, the designated quantity being at least two;
(c) produce a different player stimulus for the plays of the wagering game that occur after the designated quantity is reached until a reset condition occurs, the different player stimulus being produced independently of any of the outcomes of the plays of the wagering game;
(d) after the reset condition occurs, produce the same player stimulus and not the different player stimulus for at least one play of the wagering game; and
(e) for each play of the wagering game, if the determined outcome is a winning outcome, provide the player a monetary award based on said determined outcome and the wager placed on said play of the wagering game.
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Abstract
A gaming system which maintains a count of the consecutive plays of a game. The system produces a same player stimuli for a designated quantity of the consecutive plays, and the system produces a different player stimuli for one or more of the plays which occur after the designated quantity is reached.
226 Citations
14 Claims
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1. A gaming system comprising:
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at least one display device configured to display a wagering game operable upon placement of a wager by a player, said wagering game having a plurality of different outcomes; at least one input device; at least one processor; and at least one memory device storing a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) maintain a count of how many consecutive plays of the wagering game occur, wherein each play of the wagering game includes a random determination of one of said outcomes; (b) produce a same player stimulus for a designated quantity of the consecutive plays of the wagering game, the designated quantity being at least two; (c) produce a different player stimulus for the plays of the wagering game that occur after the designated quantity is reached until a reset condition occurs, the different player stimulus being produced independently of any of the outcomes of the plays of the wagering game; (d) after the reset condition occurs, produce the same player stimulus and not the different player stimulus for at least one play of the wagering game; and (e) for each play of the wagering game, if the determined outcome is a winning outcome, provide the player a monetary award based on said determined outcome and the wager placed on said play of the wagering game. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of operating a gaming system having a wagering game operable upon placement of a wager by a player, said wagering game having a plurality of different outcomes, said method comprising:
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(a) causing at least one processor to execute a plurality of instructions stored on at least one memory device to maintain a count of how many consecutive plays of the wagering game occur, wherein each play of the wagering game includes a random determination of one of said outcomes; (b) causing the at least one processor to execute the plurality of instructions to operate with at least one display device to produce a same player stimulus for a designated quantity of the consecutive plays of the wagering game, the designated quantity being at least two; (c) causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to produce a different player stimulus for the plays of the wagering game that occur after the designated quantity is reached until a reset condition occurs, the different player stimulus being produced independently of any of the outcomes of the plays of the wagering game; (d) after the reset condition occurs, causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to produce the same player stimulus and not the different player stimulus for at least one play of the wagering game; and (d) causing the at least one processor to execute the plurality of instructions to, for each play of the wagering game, if the determined outcome is a winning outcome, provide the player a monetary award based on said determined outcome and the wager placed on said play of the wagering game. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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Specification