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System and logic for establishing a wager for a game

  • US 8,025,565 B2
  • Filed: 06/02/2008
  • Issued: 09/27/2011
  • Est. Priority Date: 07/13/2001
  • Status: Expired due to Fees
First Claim
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1. A system comprising:

  • a processor; and

    a memory that is communicatively coupled to the processor and that stores (1) information associated with at least one wager parameter and (2) instructions which, when executed by the processor, direct the processor at least to;

    receive a first request for game play from a first user communicatively coupled to the system with a first of a plurality of computing devices;

    execute a first gaming application in response to the first request from the first user, wherein execution of the first gaming application corresponds at least in part to a start of a first gaming session of a first game;

    monitor game events by the first user during at least a portion of the first gaming session;

    receive a second request for game play from the first user;

    receive a request for game play from a second user communicatively coupled to the system with a second of the plurality of computing devices;

    execute a second gaming application in response to at least one of the second request from the first user and the request from the second user, wherein execution of the second gaming application corresponds at least in part to a start of a second gaming session of a second game;

    establish game play in the second gaming session between the first user against the second user;

    receive information about a wager offer from the first user or the second user;

    receive information about a wager acceptance, the wager offer and the wager acceptance combining to form a wager, wherein the wager comprises at least one wager parameter and an outcome that depends on at least one event associated with the second gaming session;

    monitor game events by the first user during at least a portion of the second gaming session;

    provide first game advice to the second user based at least in part on at least one of the monitored game events during at least a portion of the first gaming session and the monitored game events during at least a portion of the second gaming session, the first game advice comprising advice about whether to place or accept a wager with the first user; and

    provide second game advice to the second user during the second gaming session based at least in part on the monitored game events during at least a portion of the first gaming session and the monitored game events during at least a portion of the second gaming session, the second game advice comprising one or more game options or one or more game strategies that may be used by the second user to invoke a game event during the second gaming session.

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