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Gaming device methods and apparatus employing audio/video programming outcome presentation

  • US 8,025,566 B2
  • Filed: 05/23/2005
  • Issued: 09/27/2011
  • Est. Priority Date: 04/16/2003
  • Status: Active Grant
First Claim
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1. A method of operating a gaming device including a memory device which stores a plurality of instructions, said method comprising:

  • (a) receiving a wager from a player;

    (b) upon receiving the wager from the player, causing a processor to execute the plurality of instructions to randomly generate one of a plurality of different numbers;

    (c) after the random generation of the number, accessing a database that includes each of the plurality of different numbers, each different number being preassociated with one of a plurality of different audio/video segments and one of a plurality of different game results, said audio/video segments produced for a purpose other than for inclusion on the gaming device;

    (d) determining which audio/video segment and game result are preassociated with the randomly generated number regardless of any player input;

    (e) causing at least one display device to display said determined audio/video output segment and said determined game result to the player; and

    (f) determine an outcome value based on the determined game result.

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