Gaming device methods and apparatus employing audio/video programming outcome presentation
First Claim
1. A method of operating a gaming device including a memory device which stores a plurality of instructions, said method comprising:
- (a) receiving a wager from a player;
(b) upon receiving the wager from the player, causing a processor to execute the plurality of instructions to randomly generate one of a plurality of different numbers;
(c) after the random generation of the number, accessing a database that includes each of the plurality of different numbers, each different number being preassociated with one of a plurality of different audio/video segments and one of a plurality of different game results, said audio/video segments produced for a purpose other than for inclusion on the gaming device;
(d) determining which audio/video segment and game result are preassociated with the randomly generated number regardless of any player input;
(e) causing at least one display device to display said determined audio/video output segment and said determined game result to the player; and
(f) determine an outcome value based on the determined game result.
2 Assignments
0 Petitions
Accused Products
Abstract
In a first aspect, a method (e.g., of operating a gaming device) is provided. The method includes the steps of (i) receiving audio/video content; (ii) associating a plurality of sets of outcome values with the audio/video content; (iii) determining a play session; (iv) determining which of the plurality of sets of outcome values to associate with the audio/video content for a duration of the play session, thereby determining an active set of outcome values; (v) determining a result of a game play during the session; (vi) selecting, based on the result, a value from the active set of outcome values; and (vii) outputting, as an indication of the result, the audio/video content and an indication of the selected value.
-
Citations
6 Claims
-
1. A method of operating a gaming device including a memory device which stores a plurality of instructions, said method comprising:
-
(a) receiving a wager from a player; (b) upon receiving the wager from the player, causing a processor to execute the plurality of instructions to randomly generate one of a plurality of different numbers; (c) after the random generation of the number, accessing a database that includes each of the plurality of different numbers, each different number being preassociated with one of a plurality of different audio/video segments and one of a plurality of different game results, said audio/video segments produced for a purpose other than for inclusion on the gaming device; (d) determining which audio/video segment and game result are preassociated with the randomly generated number regardless of any player input; (e) causing at least one display device to display said determined audio/video output segment and said determined game result to the player; and (f) determine an outcome value based on the determined game result. - View Dependent Claims (2, 4, 5, 6)
-
-
3. The method of 1, wherein the audio/video segments include at least one selected from the group consisting of:
- a television show, an animated show, a movie and a sporting event.
Specification