Gaming device methods and apparatus employing audio/video programming outcome presentation
First Claim
1. A method of operating a gaming system, said method comprising:
- causing at least one processor to execute a plurality of instructions to maintain a plurality of different paytables including at least a first paytable and a second, different paytable, the plurality of different paytables being predetermined prior to any player input and prior to any player wager;
enabling a player to place a wager on a play of a game;
causing at least one display device to display a single segment of audio/video programming in association with the wagered on play of the game, wherein the audio/video programming is pre-recorded programming produced for a purpose other than in association with the wagered on play of the game, and the displayed single segment of audio/video programming includes a plurality of different events;
causing at least one of the plurality of paytables to be selected in association with the wagered on play of the game;
if the first paytable is selected in association with the wagered on play of the game, for each display of a first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a first award to the player; and
if the second paytable is selected in association with the wagered on play of the game, for each display of the first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a second, different award to the player.
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Accused Products
Abstract
In a first aspect, a method (e.g., of operating a gaming device) is provided. The method includes the steps of (i) receiving audio/video content; (ii) associating a plurality of sets of outcome values with the audio/video content; (iii) determining a play session; (iv) determining which of the plurality of sets of outcome values to associate with the audio/video content for a duration of the play session, thereby determining an active set of outcome values; (v) determining a result of a game play during the session; (vi) selecting, based on the result, a value from the active set of outcome values; and (vii) outputting, as an indication of the result, the audio/video content and an indication of the selected value.
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Citations
21 Claims
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1. A method of operating a gaming system, said method comprising:
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causing at least one processor to execute a plurality of instructions to maintain a plurality of different paytables including at least a first paytable and a second, different paytable, the plurality of different paytables being predetermined prior to any player input and prior to any player wager; enabling a player to place a wager on a play of a game; causing at least one display device to display a single segment of audio/video programming in association with the wagered on play of the game, wherein the audio/video programming is pre-recorded programming produced for a purpose other than in association with the wagered on play of the game, and the displayed single segment of audio/video programming includes a plurality of different events; causing at least one of the plurality of paytables to be selected in association with the wagered on play of the game; if the first paytable is selected in association with the wagered on play of the game, for each display of a first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a first award to the player; and if the second paytable is selected in association with the wagered on play of the game, for each display of the first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a second, different award to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A gaming system comprising:
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a user interface; and a control system operatively coupled to the user interface and configured to; (a) maintain a plurality of different paytables including at least a first paytable and a second, different paytable, the plurality of different paytables being predetermined prior to any player input and prior to any player wager; (b) enable a player to place a wager on a play of a game; (c) display a single segment of audio/video programming in association with the wagered on play of the game, wherein the audio/video programming is pre-recorded programming produced for a purpose other than in association with the wagered on play of the game, and the displayed single segment of audio/video programming includes a plurality of different events; (d) select at least one of the plurality of different paytables in association with the wagered on play of the game; and (e) provide multiple awards to a player in conjunction with the display of the single segment of audio/video programming, wherein; (i) if the first paytable is selected in association with the wagered on play of the game, for each display of a first one of the plurality of different events included in the displayed single segment of audio/video programming is generated, provide a first award to the player; and (ii) if the second paytable is selected in association with the wagered on play of the game, for each display of a second, different one of the plurality of different events included in the displayed single segment of audio/video programming is generated, provide a second, different award to the player. - View Dependent Claims (18, 19, 20)
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21. A non-transitory computer readable medium comprising software with instructions, which when executed by a processor, cause the processor to:
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maintain a plurality of different paytables including at least a first paytable and a second, different paytable, the plurality of different paytables being predetermined prior to any player input and prior to any player wager; enable a player to place a wager on a play of a game; cause a display device to display a single segment of audio/video programming in association with the wagered on play of the game, wherein the audio/video programming is pre-recorded programming produced for a purpose other than in association with the wagered on play of the game, and the displayed single segment of audio/video programming includes a plurality of different events; select at least one of the plurality of paytables in association with the wagered on play of the game; and provide multiple awards to a player of the gaming device in conjunction with the display of the single segment of audio/video programming, wherein; (a) if the first paytable is selected in association with the wagered on play of the game, for each display of a first one of the plurality of different events included in the displayed single segment of audio/video programming is generated, provide a first award to the player; and (b) if the second paytable is selected in association with the wagered on play of the game, for each display of a second, different one of the plurality of different events included in the displayed single segment of audio/video programming is generated, provide a second, different award to the player.
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Specification