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Gaming device methods and apparatus employing audio/video programming outcome presentation

  • US 8,029,362 B2
  • Filed: 06/08/2006
  • Issued: 10/04/2011
  • Est. Priority Date: 04/16/2003
  • Status: Active Grant
First Claim
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1. A method of operating a gaming system, said method comprising:

  • causing at least one processor to execute a plurality of instructions to maintain a plurality of different paytables including at least a first paytable and a second, different paytable, the plurality of different paytables being predetermined prior to any player input and prior to any player wager;

    enabling a player to place a wager on a play of a game;

    causing at least one display device to display a single segment of audio/video programming in association with the wagered on play of the game, wherein the audio/video programming is pre-recorded programming produced for a purpose other than in association with the wagered on play of the game, and the displayed single segment of audio/video programming includes a plurality of different events;

    causing at least one of the plurality of paytables to be selected in association with the wagered on play of the game;

    if the first paytable is selected in association with the wagered on play of the game, for each display of a first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a first award to the player; and

    if the second paytable is selected in association with the wagered on play of the game, for each display of the first one of the plurality of different events included in the displayed single segment of audio/video programming generated, providing a second, different award to the player.

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