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Game system using parent game machine and child game machine

  • US 8,038,533 B2
  • Filed: 04/29/2004
  • Issued: 10/18/2011
  • Est. Priority Date: 05/09/2003
  • Status: Active Grant
First Claim
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1. A multi-player game apparatus that is connectable with a plurality of operating devices outputting operating information as operation data, each of said plurality of operating devices being operable by a different player, said game apparatus executing a game by displaying an image on a common display viewable by all players operating said operating devices, said game apparatus comprising:

  • a connected state detector for detecting which of the plurality of operating devices are connected to said game apparatus;

    an object data output mechanism for outputting object data to display an object on said common display;

    a direction determining mechanism for assigning a different direction for each player corresponding to a connected state of each player'"'"'s respective operating device detected by said connected state detector;

    an object data changing mechanism for changing, when an event to be executed for each player occurs, object data output by said object data output mechanism depending on which direction a player relating to said event is assigned to by said direction determining mechanism; and

    an image data output mechanism for outputting image data to display an image on said display on the basis of the object data to be changed by said object data changing mechanism, whereina direction of said object is set, and said object data determining mechanism determines the object data such that the direction of said object is changed in accordance with the assigned direction of the player corresponding to said event.

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