Gaming device having a plurality of wildcard symbol patterns
First Claim
Patent Images
1. A gaming device comprising:
- at least one input device;
at least one processor;
at least one display device; and
at least one memory device, said at least one memory device storing a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) provide a game including;
(i) a plurality of non-wild symbols and at least one wildcard symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix, and(b) for a single play of the game;
(i) display a plurality of selections, each of the displayed selections being associated with a different one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix;
(ii) cause a selection of one of the displayed selections;
(iii) display the wildcard symbols at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection;
(iv) independent from the selection of said displayed selection, randomly generate a plurality of said non-wild symbols;
(v) after the wildcard symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection, display the generated plurality of non-wild symbols at a plurality of the symbol positions in the symbol matrix;
(vi) determine any awards associated with any winning combinations of the displayed symbols; and
(vii) provide any determined awards to a player.
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Accused Products
Abstract
A gaming device which includes a variety of methods to allow the player to select patterns of wildcard symbols, from a plurality of wildcard symbol patterns, and use those patterns during subsequent games. One embodiment allows the player to select a pattern of wildcard symbols and use the selected pattern during a free spin bonus game.
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Citations
16 Claims
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1. A gaming device comprising:
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at least one input device; at least one processor; at least one display device; and at least one memory device, said at least one memory device storing a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) provide a game including; (i) a plurality of non-wild symbols and at least one wildcard symbol, said symbols displayable at a plurality of symbol positions in a symbol matrix, and (b) for a single play of the game; (i) display a plurality of selections, each of the displayed selections being associated with a different one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; (ii) cause a selection of one of the displayed selections; (iii) display the wildcard symbols at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection; (iv) independent from the selection of said displayed selection, randomly generate a plurality of said non-wild symbols; (v) after the wildcard symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection, display the generated plurality of non-wild symbols at a plurality of the symbol positions in the symbol matrix; (vi) determine any awards associated with any winning combinations of the displayed symbols; and (vii) provide any determined awards to a player. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A method of operating a gaming device, said method comprising, for a single play of a game:
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(a) causing a processor to execute a plurality of instructions stored in a memory device to operate with a display device to display; (i) a plurality of symbol positions in a symbol matrix, and (ii) a plurality of selections, each of the displayed selections being associated with a different one of a plurality of different patterns of the symbol positions, each of the different patterns of the symbol positions including at least two predefined symbol positions in the symbol matrix; (b) causing the processor to execute the plurality of instructions to enable a selection of one of the displayed selections; (c) after the selection of one of the displayed selections, causing the processor to execute the plurality of instructions to operate with the display device to display a wildcard symbol at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection; (d) independent from the selection of said displayed selection, causing the processor to execute the plurality of instructions to randomly generate a plurality of non-wild symbols; (e) after the wildcard symbol is displayed at each of the predefined symbol positions in the symbol matrix included in the pattern of the symbol positions associated with the selected displayed selection, causing the processor to execute the plurality of instructions to operate with the display device to display the generated plurality of non-wild symbols at a plurality of the symbol positions in the symbol matrix; (f) causing the processor to execute the plurality of instructions to determine any awards associated with any winning combinations of the displayed symbols; and (g) causing the processor to execute the plurality of instructions to cause any determined awards to be provided to a player. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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Specification