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System for managing encounters in a virtual world environment

  • US 8,046,700 B2
  • Filed: 12/21/2007
  • Issued: 10/25/2011
  • Est. Priority Date: 12/21/2007
  • Status: Active Grant
First Claim
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1. A computer implemented method, comprising:

  • receiving navigational input for moving an avatar of a user through a virtual world;

    responsive to the navigational input, moving the avatar through the virtual world;

    during movement of the avatar through the virtual world, determining information relating to possible encounters with one or more other avatars the user desires to avoid encountering;

    the information being determined according to predefined user-avoidance criteria specific to the user;

    determining, for each of one or more locations in the virtual world, a probability that at least one of the one or more other avatars that the user desires to avoid will be in the one or more locations at a future time, wherein the probability is included in the information; and

    providing the information to the user using visual indicators that represent the probability of each of the one or more locations.

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