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Methods and systems for determining and selling wagering game outcomes for a plurality of players

  • US 8,047,908 B2
  • Filed: 03/29/2006
  • Issued: 11/01/2011
  • Est. Priority Date: 03/29/2005
  • Status: Active Grant
First Claim
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1. A method comprising:

  • deploying an electronic gaming device adapted to produce outcomes for a wagering game comprising an internal computerized random number generator at a gaming establishment;

    generating a first random number with the random number generator to create a first outcome;

    generating a second random number with the random number generator to create a second outcome, wherein the second outcome is independent of the first outcome;

    creating a first session for a first virtual player using the first outcome and the second outcome;

    generating a third random number with the random number generator to create a third outcome;

    generating a fourth random number with the random number generator to create a fourth outcome, wherein the fourth outcome is independent of the third outcome;

    creating a second session for a second virtual player using the third outcome and the fourth outcome;

    interrelating the first session with the second session as part of a virtual multiplayer game;

    recording the first session and the second session onto a tangible medium; and

    selling the tangible medium to one real player.

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