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Sensing ball game machine

DC
  • US 8,049,758 B2
  • Filed: 03/15/2011
  • Issued: 11/01/2011
  • Est. Priority Date: 10/04/1999
  • Status: Expired due to Fees
First Claim
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1. A method for playing a ball game, the method comprising:

  • displaying a ball character on a screen of a display device;

    generating a first signal in an input device including a handle to be moved in a three-dimensional space by a game player to produce a movement for simulating an attempted interception of a ball, the first signal indicating a plurality of different non-zero acceleration values;

    generating a second signal in the input device to output a second signal in response to the first signal;

    receiving the second signal; and

    determining, based on the received second signal and a moving timing of the ball character that is a position of the ball character in a depth direction in the screen, a moving direction of the ball character as a parameter for a movement of the ball character after a hit.

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