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System for generating and selecting names

  • US 8,050,924 B2
  • Filed: 04/08/2005
  • Issued: 11/01/2011
  • Est. Priority Date: 04/08/2005
  • Status: Active Grant
First Claim
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1. A system for generating a name for characters, creatures, or items in a computer game, comprising:

  • a user interface that receives user input including values for corresponding characteristics and name lengths;

    a rule dictionary that indicates one or more rules, each rule indicating a relationship between a phoneme and a characteristic;

    a phoneme selector that selects a phoneme using a value for a characteristic received through said user interface and a rule of the rule dictionary corresponding to that characteristic,wherein said phoneme selector applies phoneme rules to select phonemes appropriate for the characteristics of the characters, creatures, or items;

    a phoneme compiler that combines selected phonemes to form a name, wherein said name includes a number of letters based on said name length;

    storage storing data, including data representing said user input and said rule dictionary; and

    a processor for executing instructions providing said user interface, said first phoneme selector, said second phoneme selector, and said phoneme compiler.

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