Wagering game system with community gaming system
First Claim
Patent Images
1. A computer-implemented method of conducting a community-event game on a gaming system, the method comprising:
- displaying outcomes of wagering games, via display devices associated with a plurality of gaming machines, each gaming machine of the plurality comprising one or more processors operably connected to at least one of the associated display devices, the one or more processors being adapted to randomly generate at least one wagering game outcome for display on at least one of the display devices, the gaming machines being configured to participate in the community-event game;
accumulating an individual community-event playing time on each of at least two gaming machines of the plurality, the individual playing times being awarded independently to each gaming machine of the plurality upon satisfying at least one predetermined condition as the wagering games are played on each gaming machine of the plurality;
initiating the community-event game;
polling the plurality of gaming machines to determine eligibility of each gaming machine of the plurality to participate in the community-event game, the at least two gaming machines being eligible and included in the community-event game; and
each of the at least two gaming machines participating in the community-event game for at least the respective, accumulated individual playing time.
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Abstract
A gaming system for playing a wagering game and a community-event includes a plurality of gaming machines configured to participate in a community-event game. A controller is configured to determine eligibility of each of the plurality of gaming machines to play a community-event. At least one of the plurality of gaming machines is configured to determine a randomly selected community-event outcome for a community-event and to transmit a signal related to the community-event outcome to an eligible gaming machine.
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Citations
20 Claims
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1. A computer-implemented method of conducting a community-event game on a gaming system, the method comprising:
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displaying outcomes of wagering games, via display devices associated with a plurality of gaming machines, each gaming machine of the plurality comprising one or more processors operably connected to at least one of the associated display devices, the one or more processors being adapted to randomly generate at least one wagering game outcome for display on at least one of the display devices, the gaming machines being configured to participate in the community-event game; accumulating an individual community-event playing time on each of at least two gaming machines of the plurality, the individual playing times being awarded independently to each gaming machine of the plurality upon satisfying at least one predetermined condition as the wagering games are played on each gaming machine of the plurality; initiating the community-event game; polling the plurality of gaming machines to determine eligibility of each gaming machine of the plurality to participate in the community-event game, the at least two gaming machines being eligible and included in the community-event game; and each of the at least two gaming machines participating in the community-event game for at least the respective, accumulated individual playing time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system conducting a community-event game, the gaming system including a plurality of gaming machines configured to participate in the community-event game, each of the gaming machines including at least one display device and at least one input device operable to receive a wager, the gaming system comprising:
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one or more processors; and at least one memory device which stores a plurality of instructions which, when executed by the one or more processors, cause the one or more processors to operate with the the display devices and the input devices to, randomly generate wagering-game outcomes for wagering games displayed on the display devices, accumulate an individual community-event playing time for at least two of the plurality of gaming machines, the individual community-event playing times being awarded independently to each gaming machine of the plurality upon satisfying at least one predetermined condition as wagering games are played on each gaming machine of the plurality, initiate the community-event game, poll the plurality of gaming machines to determine eligibility to participate in the initiated community-event game, wherein at least two of the plurality of gaming machines are deemed eligible to participate in the community-event game, and allow each of the at least two gaming machines to participate in the community-event game for at least the accumulated individual community-event playing time awarded to the respective gaming machine. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A gaming system comprising:
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a community-event game server operably connected to a communications network and configured to conduct a community-event game; a plurality of gaming machines communicating, via the communications network, with the community-event game server, each of the gaming machines of the plurality comprising; at least one display device; and one or more processors operably connected to the at least one display device, the one or more processors being adapted to randomly generate at least one wagering game outcome for display on the at least one display device;
whereineach of at least two gaming machines of the plurality accumulates an individual community-event playing time, the individual playing times being awarded independently to each gaming machine of the plurality upon satisfying at least one predetermined condition as wagering games are played on each gaming machine of the plurality;
whereinupon initiation of the community-event game, the game server polls the plurality of gaming machines to determine eligibility to participate in the community-event game, the at least two gaming machines being eligible and included in the community-event game; and
whereineach of the at least two gaming machines participates in the community-event game for at least the respective, accumulated individual playing time. - View Dependent Claims (18, 19, 20)
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Specification