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Graphics layer reduction for video composition

  • US 8,063,916 B2
  • Filed: 10/08/2004
  • Issued: 11/22/2011
  • Est. Priority Date: 10/22/2003
  • Status: Active Grant
First Claim
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1. A method that blends graphics layers and a video layer, wherein the graphics layers are stored in a memory, the method comprising:

  • retrieving a plurality of graphics layers from the memory;

    blending the plurality of graphics layers, using an alpha value of only one of the graphics layers;

    blending the at least a portion of the graphics layers above the video layer into a top graphics layer;

    blending the at least a portion of the graphics layers below the video layer into a bottom graphics layer; and

    blending the top graphics layer and the bottom graphics layer into one graphics layer;

    storing the blended graphics layers in the memory;

    reading the stored blended graphics layers from the memory; and

    and combining the blended graphics layers with a streaming video layer; and

    wherein at least a portion of the graphics layers is above the video layer and at least a portion of the graphics layers is below the video layer.

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