Apparatuses, methods and systems for information querying and serving in a virtual world based on profiles
First Claim
1. A processor-implemented method for serving information to users within a virtual world based on accumulated user information, comprising:
- accumulating user content request trigger information from a user device, associated with a user, requiring no ancillary software for providing the user content request trigger information;
accumulating user content request trigger situational metadata from real world and virtual world sources;
associating the user content request trigger information and user content request trigger situational metadata with a user profile;
generating user content request trends based on the accumulated user content request trigger information and the accumulated user content request trigger situational metadata;
updating the user profile with the associated information and trends in a database;
analyzing accumulated information and trends associated with the user profile;
querying an information database based on the analysis of the user profile;
receiving ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions;
selecting information based on the user profile and the received ambient conditions to include in a message; and
serving the message in a virtual world.
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Accused Products
Abstract
The disclosure details the implementation of apparatuses, methods, and systems for information querying and serving in a virtual world based on profiles. Such virtual worlds may include, for example, massively multiplayer online games like The Sims Online, Everquest, World of Warcraft, Second Life, and/or the like. Information and/or advertisement providers may use a code triggered information server to serve context, demographic, and behavior targeted information to users in a virtual world. Users, in turn, trigger the provision of information by scanning or observing codes or information, or by making decisions within a virtual world such as attempting a mission within a game. The triggers, together with virtual world geographic, temporal, and user-specific information, are obtained by the server that receives, processes, and records the message. Based on these messages and a user profile—which may include continuously updated user-specific behavior information, situational and ambient information, an accumulated history of triggers, and integration with outside database information—the server selects information to serve to the user in a virtual world from an information base. For example, a user in Second Life who likes modern clothing for his/her avatar may be presented with ads on virtual billboards from advertisers of virtual in-game clothing stores that are near his/her virtual position. In another example, an advertisement tailored to a user'"'"'s particular interests or behavioral patterns may be placed at a location within a virtual world that the user is known to routinely pass.
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Citations
18 Claims
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1. A processor-implemented method for serving information to users within a virtual world based on accumulated user information, comprising:
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accumulating user content request trigger information from a user device, associated with a user, requiring no ancillary software for providing the user content request trigger information; accumulating user content request trigger situational metadata from real world and virtual world sources; associating the user content request trigger information and user content request trigger situational metadata with a user profile; generating user content request trends based on the accumulated user content request trigger information and the accumulated user content request trigger situational metadata; updating the user profile with the associated information and trends in a database; analyzing accumulated information and trends associated with the user profile; querying an information database based on the analysis of the user profile; receiving ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions; selecting information based on the user profile and the received ambient conditions to include in a message; and serving the message in a virtual world. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A processor-implemented method for serving information in a virtual world based on accumulated user information, comprising:
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receiving messages from a user device, associated with a user, comprised of user identification, a user decision within a virtual world, and user content request trigger situational metadata, from real world and virtual world sources, and wherein the user device requires no ancillary software for providing the messages; associating the user identification with a user profile in a database; generating message trends based on the received messages; updating the user profile with the received messages and trends; analyzing the accumulated messages and trends in the user profile; receiving ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions; determining proper information to serve to the user based on the received message, the user profile, and the received ambient conditions; selecting the information to serve to the user from a database; incorporating the selected information into a reply message; and serving the reply message within the virtual world.
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16. An apparatus for serving information to users within a virtual world based on accumulated user information, comprising:
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a memory; a processor disposed in communication with said memory, and configured to issue a plurality of instructions stored in the memory, wherein the instructions are issuable to; accumulate user content request trigger information from a user device, associated with a user, requiring no ancillary software for providing the user content request trigger information; accumulate user content request trigger situational metadata from real world and virtual world sources; associate the user content request trigger information and user content request trigger situational metadata with a user profile; update the user profile with the associated information and trends in a database; analyze accumulated information and trends associated with the user profile; query an information database based on the analysis of the user profile; receive ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions; select information based on the user profile and the received ambient conditions to include in a message; and serve the message in a virtual world.
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17. A system for serving information to users within a virtual world based on accumulated user information, comprising:
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means to accumulate user content request trigger information from a user device, associated with a user, requiring no ancillary software for providing the user content request trigger information; means to accumulate user content request trigger situational metadata from real world and virtual world sources; means to associate the user content request trigger information and user content request trigger situational metadata with a user profile; means to generate user content request trends based on the accumulated user content request trigger information and the accumulated user content request trigger situational metadata; means to update the user profile with the associated information and trends in a database; means to analyze accumulated information and trends associated with the user profile; means to query an information database based on the analysis of the user profile; means to receive ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions; means to select information based on the user profile and the received ambient conditions to include in a message; and means to serve the message in a virtual world.
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18. A processor-accessible medium for serving information to users within a virtual world based on accumulated user information, comprising:
processor readable instructions stored in the processor-accessible medium, wherein the processor readable instructions are issuable by the processor to; accumulate user content request trigger information from a user device, associated with a user, requiring no ancillary software for providing the user content request trigger information; accumulate user content request trigger situational metadata from real world and virtual world sources; associate the user content request trigger information and user content request trigger situational metadata with a user profile; generate user content request trends based on the accumulated user content request trigger information and the accumulated user content request trigger situational metadata; update the user profile with the associated information and trends in a database; analyze accumulated information and trends associated with the user profile; query an information database based on the analysis of the user profile; receive ambient conditions comprising non-spatiotemporal sensor-based ambient conditions and feed-based ambient conditions; select information based on the user profile and the received ambient conditions to include in a message; and serve the message in a virtual world.
Specification