Amusement devices and games including means for processing electronic data where ultimate outcome of the game is dependent on relative odds of a card combination and/or where chance is a factor: the monty hall paradox
First Claim
Patent Images
1. A method, the method comprising:
- providing, by one or more processors of one or more servers, first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, wherein the one or more servers are configured to communicate with one or more gaming devices via a communications network, wherein the one more gaming devices comprise the gaming device, and wherein the true outcome comprises at least one of;
an outcome that has actually occurred, andan outcome that will definitely occur;
receiving, by the one or more processors, a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information;
revealing to the player, by the one or more processors, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes does not comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes comprises the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes;
providing the player, by the one or more processors, with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes if the second subset of possible outcomes comprises the first possible outcome, the second subset of possible outcomes comprising the second possible outcome;
determining, by the one or more processors, a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes;
comparing, by the one or more processors, the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player;
responsively to comparing the first set of likelihood values to the one or more predetermined values, determining, by the one or more processors, a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes does not comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and
providing, by the one or more processors, the second set of likelihood values to the player.
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Abstract
Games related to the provision of information are described. Games may be formulated to exploit biases such as long shot bias and favorite bias. Games related to the provision of information are described. Games may be formulated to exploit biases relating to the Monty Hall paradox. Games related to the provision of information are described. Games may include wagering on hands of cards, e.g., poker wagering games.
324 Citations
33 Claims
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1. A method, the method comprising:
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providing, by one or more processors of one or more servers, first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, wherein the one or more servers are configured to communicate with one or more gaming devices via a communications network, wherein the one more gaming devices comprise the gaming device, and wherein the true outcome comprises at least one of; an outcome that has actually occurred, and an outcome that will definitely occur; receiving, by the one or more processors, a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; revealing to the player, by the one or more processors, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes does not comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes comprises the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; providing the player, by the one or more processors, with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes if the second subset of possible outcomes comprises the first possible outcome, the second subset of possible outcomes comprising the second possible outcome; determining, by the one or more processors, a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; comparing, by the one or more processors, the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determining, by the one or more processors, a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes does not comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and providing, by the one or more processors, the second set of likelihood values to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 25, 26)
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19. A method, the method comprising:
- providing, by one or more processors of one or more servers, first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, wherein the one or more servers are configured to communicate with one or more gaming devices via a communications network, wherein the one or more gaming devices comprise the gaming device, and wherein the true outcome comprises at least one of;
an outcome that has actually occurred, and an outcome that will definitely occur; receiving, by the one or more processors, a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; revealing to the player, by the one or more processors, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes is at least substantially likely to comprise the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; providing the player, by the one or more processors, with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes, the second subset of possible outcomes comprising the second possible outcome; determining, by the one or more processors, a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; comparing, by the one or more processors, the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determining, by the one or more processors, a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and providing, by the one or more processors, the second set of likelihood values to the player. - View Dependent Claims (20, 21, 22, 23, 24, 27, 28, 29)
- providing, by one or more processors of one or more servers, first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, wherein the one or more servers are configured to communicate with one or more gaming devices via a communications network, wherein the one or more gaming devices comprise the gaming device, and wherein the true outcome comprises at least one of;
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30. An apparatus, the apparatus comprising:
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one or more processors, wherein the apparatus is configured to communicate with one or more gaming devices via a communications network; and memory, wherein the memory stores instructions that, when executed, cause at least one of the one or more processors to; provide first information about a set of possible outcomes of an event to a player of a gaming device, wherein the one or more gaming devices comprise the gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, and wherein the true outcome comprises at least one of; an outcome that has actually occurred, and an outcome that will definitely occur; receive a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; reveal to the player, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes does not comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes comprises the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; provide the player with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes if the second subset of possible outcomes comprises the first possible outcome, the second subset of possible outcomes comprising the second possible outcome; determine a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; compare the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determine a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes does not comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and provide the second set of likelihood values to the player.
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31. A non-transitory tangible computer readable medium, the non-transitory tangible computer readable medium comprising a set of instructions that, when executed, cause at least one processor of one or more processors to:
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provide first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, and wherein the true outcome comprises at least one of; an outcome that has actually occurred, and an outcome that will definitely occur; receive a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; reveal to the player after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes does not comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes comprises the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; provide the player with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes if the second subset of possible outcomes comprises the first possible outcome, the second subset of possible outcomes comprising the second possible outcome; determine a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; compare the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determine a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes does not comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and provide the second set of likelihood values to the player, and wherein the one or more processors are configured to communicate with one more gaming devices via a communications network, and wherein the one or more gaming devices comprise the gaming device.
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32. An apparatus, the apparatus comprising:
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one or more processors, wherein the apparatus is configured to communicate with one or more gaming devices via a communications network; and memory, wherein the memory stores instructions that, when executed, cause at least one of the one or more processors to; provide first information about a set of possible outcomes of an event to a player, of a gaming device, wherein the one or more gaming devices comprise the gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, and wherein the true outcome comprises at least one of; an outcome that has actually occurred, and an outcome that will definitely occur; receive a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; reveal to the player, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes is at least substantially likely to comprise the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; provide the player with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes, the second subset of possible outcomes comprising the second possible outcome; determine a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; compare the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determine a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and provide the second set of likelihood values to the player.
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33. A non-transitory tangible computer readable medium, the non-transitory tangible computer readable medium comprising a set of instructions that, when executed, cause at least one processor of one or more processors to:
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provide first information about a set of possible outcomes of an event to a player of a gaming device, wherein at least a part of the first information identifies a characteristic of a true outcome of the set of possible outcomes, and wherein the true outcome comprises at least one of; an outcome that has actually occurred, and an outcome that will definitely occur; receive a first wager on a first possible outcome of the set of possible outcomes from the player after providing the first information; reveal to the player, after receiving the first wager, that a first subset of possible outcomes of the set of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein a second subset of possible outcomes of the set of possible outcomes is at least substantially likely to comprise the true outcome, and wherein the set of possible outcomes consists of the first and second subsets of possible outcomes; provide the player with an opportunity to change from the first wager to a second wager on a second possible outcome of the set of possible outcomes, the second subset of possible outcomes comprising the second possible outcome; determine a first set of likelihood values corresponding to the set of possible outcomes using at least the first wager, wherein each likelihood value of the first set of likelihood values corresponds to a respective possible outcome of the set of possible outcomes; compare the first set of likelihood values to one or more predetermined values, the one or more predetermined values being derived from player data regarding expected biases of the player; responsively to comparing the first set of likelihood values to the one or more predetermined values, determine a second set of likelihood values corresponding to the second subset of possible outcomes after revealing that the first subset of possible outcomes is at least substantially unlikely to comprise the true outcome, wherein each likelihood value of the second set of likelihood values corresponds to a respective possible outcome of the second subset of possible outcomes; and provide the second set of likelihood values to the player; and wherein the one or more processors are configured to communicate with one more gaming devices via a communications network, and wherein the one or more gaming devices comprise the gaming device.
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Specification