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Game controller simulating a musical instrument

  • US 8,079,901 B2
  • Filed: 10/30/2007
  • Issued: 12/20/2011
  • Est. Priority Date: 12/04/2006
  • Status: Active Grant
First Claim
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1. A method for facilitating interaction with a music-based video game using a game controller simulating a guitar, the method comprising:

  • a) receiving music performance input from a game controller comprising a body portion having a strum bar and a neck portion extending outwardly from the body portion and including a first plurality of fret buttons disposed on the neck and a second plurality of fret buttons disposed on the neck portion between the body portion of the game controller and the first plurality of fret buttons, wherein each of the second plurality of fret buttons corresponds to one of the first plurality of fret buttons;

    b) preparing to display a first target musical data associated with a musical composition that includes a target musical cue;

    c) receiving a first music performance input from the first plurality of fret buttons of the game controller, wherein activation of one of the first plurality of buttons satisfies the target musical cue;

    d) preparing to display a second target musical data associated with the musical composition that includes at least the target musical cue; and

    e) receiving a second music performance input from the second plurality of fret buttons of the game controller, wherein activation of a corresponding one of the second plurality of buttons satisfies the target musical cue.

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