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Wagering game with persistent state of game assets affecting other players

  • US 8,087,995 B2
  • Filed: 09/15/2008
  • Issued: 01/03/2012
  • Est. Priority Date: 03/07/2006
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving wager inputs, via wager input devices, from players at respective gaming machines of a plurality of linked gaming machines;

    conducting the wagering games at the respective gaming machines in response to receiving the wager inputs;

    displaying the wagering games on respective display devices of the plurality of linked gaming machines;

    using one or more controllers for determining a player level for each player based on certain criteria occurring at the player'"'"'s gaming machine;

    using at least one of the controllers for determining a payback percentage for the player'"'"'s gaming machine based on both the player level of the player at the player'"'"'s gaming machine and player levels of the players at other respective gaming machines of the plurality of linked gaming machines;

    using at least one of the controllers for changing the payback percentage based on changes, occurring during the wagering games, to the player level of the player at the player'"'"'s gaming machine and the player levels of the players at the other respective gaming machines of the plurality of linked gaming machines; and

    using at least one of the controllers for assigning the changed payback percentage to the player'"'"'s gaming machine.

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