System and method for implementing environmentally-sensitive simulations on a data processing system
First Claim
1. A computer implemented method for implementing environmentally-sensitive simulations on a data processing system, said computer implemented method comprising:
- in response to continuing receipt of an ambient temperature information obtained by an environmental sensor disposed within a player'"'"'s room, sending said ambient temperature information in real-time to a simulation application being executed within a data processing system, wherein said simulation application is a video game, wherein said ambient temperature information is also received from a weather information depository via a network to which said data processing system is connected;
continuously altering attributes of a background and any playable game characters within said background of a simulated environment generated by said simulation application being executed within said data processing system according to said ambient temperature information obtained in real-time so as to change the storyline of said simulated environment in real-time in said video game; and
displaying in real-time said simulated environment having said background and said playable game characters in said altered attributes on a display to said player.
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Abstract
A system and method for implementing environmentally-sensitive simulations on a data processing system. According to an embodiment of the present invention, an ambient temperature associated with a player'"'"'s location is provided to an environmental module. The environmental module provides the ambient temperature information to a simulation application. The simulation application modifies the behavior of a simulation executing on the data processing system according to the ambient temperature. The data processing system displays the simulation with the modified behavior to the player.
22 Citations
2 Claims
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1. A computer implemented method for implementing environmentally-sensitive simulations on a data processing system, said computer implemented method comprising:
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in response to continuing receipt of an ambient temperature information obtained by an environmental sensor disposed within a player'"'"'s room, sending said ambient temperature information in real-time to a simulation application being executed within a data processing system, wherein said simulation application is a video game, wherein said ambient temperature information is also received from a weather information depository via a network to which said data processing system is connected; continuously altering attributes of a background and any playable game characters within said background of a simulated environment generated by said simulation application being executed within said data processing system according to said ambient temperature information obtained in real-time so as to change the storyline of said simulated environment in real-time in said video game; and displaying in real-time said simulated environment having said background and said playable game characters in said altered attributes on a display to said player.
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2. A data processing system comprising:
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a processor; an environmental sensor coupled to said processor via an interconnect, wherein said environmental sensor continuously obtains ambient temperature information within a player'"'"'s room in real-time, wherein said ambient temperature information is also received from a weather information depository via a network to which said data processing system is connected; a system memory coupled to said processor via said interconnect, wherein said system memory includes a simulation application that continuously receives said ambient temperature information from said environmental sensor and continuously alters attributes of a background and any playable game characters within said background in a simulated environment generated by said simulation application according to said ambient temperature information in real-time so as to change the storyline of said simulated environment in real-time in a video game, wherein said simulation application is a video game; and a display configured to display in real-time said simulated environment having said background and said playable game characters in said altered attributes to said player.
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Specification