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Dynamic debugging dump for game console

  • US 8,088,011 B2
  • Filed: 11/08/2005
  • Issued: 01/03/2012
  • Est. Priority Date: 11/08/2005
  • Status: Active Grant
First Claim
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1. A computer program testing method, comprising:

  • launching a game program for testing on a game console, the game console being a dedicated computing device configured for home entertainment, wherein the game console omits a printer communication port and the game console omits an internal hardware expansion slot;

    responsive to the launching, the game console creating a unique session identifier (ID) for the game program;

    executing the game program on the game console, the executing game program being associated with the unique session ID;

    detecting an error in the game program that is executing;

    responsive to detecting the error in the game program that is executing, receiving, from a device connected to the game console, an indication to activate a debugging dump trigger command, wherein the debugging dump trigger command includes an identification of a physical game console memory address range whose data is to be included in a requested data dump and a requested dump destination;

    in response to receipt of the debugging dump trigger command;

    collecting data from the physical game console memory address range; and

    transmitting the collected data to the requested dump destination; and

    indexing the collected data at the dump destination, wherein the indexing is based at least on the unique session ID with which the collected data are associated.

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