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Online game commerce system

  • US 8,090,618 B1
  • Filed: 12/12/2002
  • Issued: 01/03/2012
  • Est. Priority Date: 12/12/2002
  • Status: Active Grant
First Claim
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1. A computer-readable storage medium containing instructions for controlling a computer system to conduct on-line commerce, by a method comprising:

  • executing a game program on a remote gaming system, the game program having areas defined for supporting on-line commerce during execution of the game, the game program having game components used by characters of the game program; and

    during execution of the game,sending, via a network connection, a request to an on-line commerce server, the request requesting that an add-on component is to be downloaded from the on-line commerce server to the remote gaming system;

    receiving, via the network connection, a response to the request, the response including an add-on component to the game program, the add-on component for dynamically updating an area of the game program to support on-line commerce during execution of the game program;

    installing as part of the game program the add-on component that is received in the request; and

    after the add-on component has been installed by the game program,displaying at an area of the game program a user interface provided by the add-on component; and

    when a user interacts with the displayed user interface, conducting on-line commerce supported by the add-on component to purchase a new game component for the game programwherein after the new game component is purchased, the game program executes with a character of the game program using the new game component.

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