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System and method for adding a skill aspect to games of chance

  • US 8,105,141 B2
  • Filed: 04/03/2006
  • Issued: 01/31/2012
  • Est. Priority Date: 07/13/2001
  • Status: Active Grant
First Claim
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1. A system for executing a game in which users make moves, the system comprising:

  • at least one processor; and

    at least one memory having instructions stored thereon which, when executed by the at least one processor, direct the at least one processor to perform a method comprising;

    determining a first sequence of move numbers by activating an indicator a predetermined plurality of times, the first sequence of move numbers comprising a plurality of non-zero numbers;

    after the first sequence is determined, causing a first player of the game to advance a first time, in a first turn of the first player, by a number of positions corresponding to a move number of the first sequence of move numbers;

    after causing the first player to advance the first time, causing a second player of the game to advance in a first turn of the second player; and

    after causing the second player to advance, causing the first player to advance a second time, in a second turn of the first player, by a number of positions corresponding to another move number of the first sequence of move numbers.

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