Game apparatus, storage medium storing game program and game controlling method for touch input monitoring
First Claim
1. A game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion, comprising:
- operation state detecting programmed logic circuitry for detecting presence or absence of an operation input to said touch panel every predetermined time;
coordinate position detecting programmed logic circuitry for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting programmed logic circuitry;
first pointing state determining programmed logic circuitry for determining whether the coordinate position detected by said coordinate position detecting programmed logic circuitry is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting programmed logic circuitry;
game processing programmed logic circuitry for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining programmed logic circuitry, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said second operation effective area; and
second pointing state determining programmed logic circuitry for determining whether or not the coordinate position detected by said coordinate position detecting programmed logic circuitry is moved to a middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining programmed logic circuitry, and while the operation-present state to the touch panel is continuously detected by said operation state detecting programmed logic circuitry;
whereinsaid game processing programmed logic circuitry changes said game image on the basis of a determination result of said first pointing state determining programmed logic circuitry when it is determined that the coordinate position is moved to said middle area by said second pointing state determining programmed logic circuitry.
1 Assignment
0 Petitions
Accused Products
Abstract
The game apparatus includes a first LCD and a second LCD, and a touch panel is provided in association with the second LCD. On the two LCDs, different game screens are displayed. Also on the second LCD, two keys are displayed at a certain interval. When one key is touch-input, the key is set to an effective state to change the game screens of the two LCDs on the basis of the key, and when the other key is touch-input, the game screens of the two LCDs are changed on the basis of the key. When a player performs a touch-input on any one of the keys, and then performs a drag operation so as to point a middle area between the two keys, the game screens of the two LCDs are changed on the basis of the key that is set to the effective state.
-
Citations
18 Claims
-
1. A game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion, comprising:
-
operation state detecting programmed logic circuitry for detecting presence or absence of an operation input to said touch panel every predetermined time; coordinate position detecting programmed logic circuitry for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting programmed logic circuitry; first pointing state determining programmed logic circuitry for determining whether the coordinate position detected by said coordinate position detecting programmed logic circuitry is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting programmed logic circuitry; game processing programmed logic circuitry for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining programmed logic circuitry, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said second operation effective area; and second pointing state determining programmed logic circuitry for determining whether or not the coordinate position detected by said coordinate position detecting programmed logic circuitry is moved to a middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining programmed logic circuitry, and while the operation-present state to the touch panel is continuously detected by said operation state detecting programmed logic circuitry;
whereinsaid game processing programmed logic circuitry changes said game image on the basis of a determination result of said first pointing state determining programmed logic circuitry when it is determined that the coordinate position is moved to said middle area by said second pointing state determining programmed logic circuitry. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A non-transitory storage medium storing a game program of a game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with said display portion,
said game program causes a processor of said game apparatus to execute: -
operation state detecting for detecting presence or absence of an operation input to said touch panel every predetermined time; coordinate position detecting for detecting a coordinate position when a presence of the operation input to said touch panel is detected by said operation state detecting; first pointing state determining for determining whether the coordinate position detected by said coordinate position detecting is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said operation state detecting; game processing for changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said first pointing state determining, and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said the second operation effective area; and second pointing state determining for determining whether or not the coordinate position detected by said coordinate position detecting is moved to a middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said first pointing state determining, and while the operation-present state to the touch panel is continuously detected by said operation state detecting;
whereinsaid game processing changes said game image on the basis of a determination result of said first pointing state determining when it is determined that the coordinate position is moved to said middle area by said second pointing state determining. - View Dependent Claims (8, 9, 10, 11, 12)
-
-
13. A game controlling method of a game apparatus having a display portion for displaying a game image including at least a first key and a second key and a touch panel provided in association with the display portion, comprising:
-
(a) detecting presence or absence of an operation input to said touch panel every predetermined time; (b) detecting a coordinate position when a presence of the operation input to said touch panel is detected by said detecting of the presence or absence in (a); (c) determining whether the coordinate position detected by said detecting of the coordinate position in (b) is included in a first operation effective area of said first key or a second operation effective area of said second key when it is detected that the operation input to the touch panel is shifted from an operation-absent state to an operation-present state by said detecting of the presence or absence in (a); (d) changing said game image on the basis of said first key when it is determined that said coordinate position is included in said first operation effective area by said determining of the coordinate position in (c), and changing said game image on the basis of said second key when it is determined that said coordinate position is included in said the second operation effective area; and (e) determining whether or not the coordinate position detected by said detecting of the coordinate position in (b) is moved to a middle area between said first operation effective area and said second operation effective area after it is determined that said coordinate position is included in any one of said first operation effective area and said second operation effective area by said determining of the coordinate position in (c), and while the operation-present state to the touch panel is continuously detected by said detecting of the presence or absence in (a);
whereinsaid changing of the game image in (d) changes said game image on the basis of a determination result by said determining of the coordinate position in (c) when it is determined that the coordinate position is moved to said middle area by said determining of the coordinate position in (e). - View Dependent Claims (14, 15, 16, 17, 18)
-
Specification