Game service system
First Claim
Patent Images
1. A game service system, comprising:
- a game service transmitting device, comprising;
a multiplexer configured to convert image information and audio information of a broadcast signal, a game program, and game-related information into a transport stream, anda transmitting unit configured to channel-code, modulate, amplify, and transmit the transport stream; and
a game service receiving device, comprising;
a tuning unit configured to receive the image and audio information of the broadcast signal, a game program ordered by a user, and game-related information, and to select either the image and audio information corresponding to a broadcast channel desired by the user, or the game program ordered by the user; and
a common game interface module configured to demodulate a selected game program and game-related information, to error correct the demodulated information, to download the game program and store the game program in a game memory portion of the common game interface unit for access by a user when desired, and to process the game-related information.
1 Assignment
0 Petitions
Accused Products
Abstract
A game service system is provided for transmitting and receiving a broadcast signal and reproducing an image and an audio signal. This system allows a user not only to view TV programs broadcasted from a broadcasting station, but also to order a desired game program, receive the selected game program from a broadcasting station, and execute the selected game program. In addition, because the game program can be transmitted through the broadcasting media, a plurality of users can receive a desired game program.
-
Citations
11 Claims
-
1. A game service system, comprising:
-
a game service transmitting device, comprising; a multiplexer configured to convert image information and audio information of a broadcast signal, a game program, and game-related information into a transport stream, and a transmitting unit configured to channel-code, modulate, amplify, and transmit the transport stream; and a game service receiving device, comprising; a tuning unit configured to receive the image and audio information of the broadcast signal, a game program ordered by a user, and game-related information, and to select either the image and audio information corresponding to a broadcast channel desired by the user, or the game program ordered by the user; and a common game interface module configured to demodulate a selected game program and game-related information, to error correct the demodulated information, to download the game program and store the game program in a game memory portion of the common game interface unit for access by a user when desired, and to process the game-related information.
-
-
2. A game service transmitting device, comprising:
-
a multiplexer configured to convert image and audio information of a broadcast signal, a game program, and game-related information by packet unit on a time basis into a transport stream; and a transmitting unit configured to channel-code the transport stream, and to modulate, amplify, and transmit the transport stream to a receiving unit when requested by a user.
-
- 3. A game server system, comprising a game service transmitting device configured to provide game programs and game-related information, wherein the game service transmitting device includes, a multiplexer configured to convert image information and audio information of a broadcast signal, a game program, and game-related information by packet unit on a time basis into a transport stream, and a transmitting unit configured to channel code, modulate, amplify, and transmit the transport stream.
-
5. A game service transmitting method, comprising:
-
converting image and audio information of a broadcast signal, a game program, and game-related information by packet unit on a time basis into a transport stream; coding the transport stream; and amplifying, modulating, and transmitting the transport stream over a certain channel. - View Dependent Claims (6)
-
-
7. A game service receiving method, comprising:
-
extracting a game list comprising game-related information from a transport stream that includes time basis multiplexed packet units of image and audio information of a broadcast signal, a listing of game programs, and game-related information; downloading a game program desired by a user according to the game-related information and storing the game program in a game memory portion of a receiving device; and executing the game when desired by the user. - View Dependent Claims (8, 9, 10)
-
-
11. A broadcast and game receiving device, comprising:
-
a downloader configured to receive a transport stream having time basis multiplexed packet units of image and audio info nation of a broadcast signal of a channel, a game program, and game-related information, and to download a game program ordered by a user using the game-related information encoded with the image and audio information of the broadcast signal; a game memory configured to store the downloaded game program for access by a user when desired; and a CPU configured to execute the stored game program in response to a user request.
-
Specification