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Game console system capable of paralleling the operation of multiple graphic processing units (GPUS) employing a graphics hub device supported on a game console board

  • US 8,125,487 B2
  • Filed: 09/26/2007
  • Issued: 02/28/2012
  • Est. Priority Date: 11/19/2003
  • Status: Active Grant
First Claim
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1. A game console system capable parallelizing the operation of multiple graphics processing units (GPUs) employing a graphics hub device supported on a game console board, said game console system comprising:

  • CPU memory space for storing one or more graphics-based applications and a graphics library for generating graphics commands and data (GCAD) during the execution of each said graphics-based application;

    a multi-core CPU chip having multiple CPU-cores;

    multiple GPUs supported on said game console board, wherein said multiple GPUs include a primary GPU;

    a graphics hub device (GHD) supported on said game console board and having an interconnect network operably connecting said multiple GPUs, said CPU memory space and said multi-core CPU chip;

    a multi-mode parallel graphics rendering subsystem supporting multiple modes of parallel operation, and wherein each mode of parallel operation includes at least three stages, namely, decomposition, distribution and recomposition;

    wherein said multi-mode parallel graphics rendering subsystem further includes;

    (i) a decomposition module for supporting the decomposition stage of parallel operation;

    (ii) a distribution module for supporting the distribution stage of parallel operation; and

    (iii) a recomposition module for supporting the recomposition stage of parallel operation;

    a plurality of graphic processing pipelines (GPPLs), implemented using said GPUs, and supporting a parallel graphics rendering process that employs one or more of said modes of parallel operation in order to execute graphic commands, process graphics data, and render pixel-composited images containing graphics for display on a display device during the run-time of said graphics-based application, and said display device being connectable to the primary GPU in said multiple GPUs by way of a data communication interface; and

    an automatic mode control module for automatically controlling the switching into, out of, and transitioning between said multiple modes of parallel operation during the run-time of said graphics-based application so that said GPUs are driven in a parallelized manner during the run-time of said graphics-based application;

    wherein said decomposition module divides up said stream of graphic commands and data (GCAD) according to the mode of parallel operation controlled by said automatic mode control module;

    wherein said distribution module distributes said stream of graphics commands and data to one or more of said GPUs according to the mode of parallel operation controlled by said automatic mode control module;

    wherein one or more of said GPUs execute said graphics commands using said graphics data, and generate partial pixel data sets associated with frames of images of said 3D scene to be composited, according to the mode of parallel operation controlled by said automatic mode control module; and

    wherein said recomposition module merges together the partial pixel data sets produced from one or more of said GPUs, according to said mode of parallel operation and controlled by said automatic mode control module, and producing a final pixel data set for display on said display device.

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