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System and method for listening to teams in a race event

  • US 8,127,037 B2
  • Filed: 01/08/2007
  • Issued: 02/28/2012
  • Est. Priority Date: 02/23/1998
  • Status: Expired due to Fees
First Claim
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1. A computer-implemented method to allow a computer user to listen to teams in a race event, the method comprising:

  • receiving audio signals from a plurality of audio sources at the race event;

    assigning different priority values to at least two different audio sources to be heard; and

    playing the audio signals as a function of the priority values to the user with a computer, wherein playing includes playing audio signals as a function of a position of a team in the race.

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