Computer graphics processing methods and systems for presentation of graphics objects or text in a wagering environment
First Claim
1. A method for presenting graphic objects on a graphic interface screen, the method comprising:
- receiving, by at least one processor, a request for wagering information;
causing, by the at least one processor, the graphic interface screen to be displayed at a user interface, the graphic interface screen comprising;
a market betting line having a value that corresponds to a market value of an object, and at least one of;
a high betting line having a value corresponding to an amount above the market value of the object, anda low betting line having a value corresponding to an amount below the market value of the object, each of the market and at least one of high and low lines spatially arranged on the interface screen based at least on the values of each of the lines,at least one graphic object associated with each of the betting lines, the at least one graphic object selectable for submitting at least one of;
an up bet request for wagering on one of the market value and the at least one of the high and low line value achieving a level at a later time that is above the respective one of the market value and the high or low line value at a first time, anda down bet request for wagering on one of the market value and the at least one of the high and low line value achieving a level at the later time that is below the respective one of the market value and the at least one of the high and low line value at the first time, the at least one graphic object rotating or moving when in a tradeable state, andodds associated with the at least one of the up bet request and the down bet request, the odds superimposed over the graphic object; and
refreshing automatically, by the at least one processor, at least one of the market betting line and the at least one of the high line and the low line to reflect movement in the market value of the object.
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Accused Products
Abstract
Computer graphics processing systems and methods are provided for the presentation of graphic objects or text in a wagering environment. In at least one embodiment, the systems and methods present graphic objects on a graphic user interface screen that includes at least one of a plurality of betting lines, including a reference betting line, such as a market betting line having a value that corresponds to a value of a reference variable associated with an object, a high line having a value corresponding to an amount above the reference variable value, a low line having a value corresponding to an amount below the reference variable value, etc. The market, high, and low lines may be arranged spatially on the interface screen based at least on the values of each of the lines. The interface screen includes a least one computer generated graphic object associated with each of the betting lines that is selectable for submitting at least one of an up bet request and a down bet request. The at least one graphic object may be rotating or moving based on the tradeable state associated with the graphic object.
206 Citations
39 Claims
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1. A method for presenting graphic objects on a graphic interface screen, the method comprising:
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receiving, by at least one processor, a request for wagering information; causing, by the at least one processor, the graphic interface screen to be displayed at a user interface, the graphic interface screen comprising; a market betting line having a value that corresponds to a market value of an object, and at least one of; a high betting line having a value corresponding to an amount above the market value of the object, and a low betting line having a value corresponding to an amount below the market value of the object, each of the market and at least one of high and low lines spatially arranged on the interface screen based at least on the values of each of the lines, at least one graphic object associated with each of the betting lines, the at least one graphic object selectable for submitting at least one of; an up bet request for wagering on one of the market value and the at least one of the high and low line value achieving a level at a later time that is above the respective one of the market value and the high or low line value at a first time, and a down bet request for wagering on one of the market value and the at least one of the high and low line value achieving a level at the later time that is below the respective one of the market value and the at least one of the high and low line value at the first time, the at least one graphic object rotating or moving when in a tradeable state, and odds associated with the at least one of the up bet request and the down bet request, the odds superimposed over the graphic object; and refreshing automatically, by the at least one processor, at least one of the market betting line and the at least one of the high line and the low line to reflect movement in the market value of the object.
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2. A method for presenting graphic objects in a graphic interface screen, the method comprising:
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receiving, by at least one processor, a request for wagering information; causing, by the at least one processor, the graphic interface screen to be displayed at a user interface, the graphic interface screen comprising; a first betting line having a value that corresponds to a value of a first reference variable associated with an object, at least one first graphic object selectable for submitting at least one of; a first up bet request for wagering on the value of the first reference variable achieving a level at a later time that is above the value of the reference variable at a first time, and a first down bet request for wagering on the value of the second reference variable achieving a level at the later time that is below the value of the reference variable at the first time; a second betting line having a value that corresponds to a value of a second reference variable associated with the object, the second reference variable being different from the first reference variable; at least one second graphic object selectable for submitting at least one of; a second up bet request for wagering on the value of the second reference variable achieving a level at a later time that is above the value of the second reference variable at a first time, and a second down bet request for wagering on the value of the second reference variable achieving a level at the later time that is below the value of the second reference variable at the first time; determining, by the at least one processor, odds for the at least one of the first up bet request and the first down bet request for each of the at least one first object and at least one second object, the respective odds for the first up bet request and the second down bet request remaining unchanged for the betting session; and determining, by the at least one processor, odds for the at least one of the second up bet request and the second down bet request for each of the at least one first object and at least one second object. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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26. A method for presenting graphic objects in a graphic interface screen, the method comprising:
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starting, by at least one processor, a betting session having a start time and an end time; receiving, by the at least one processor, a request for wagering information; causing, by the at least one processor, the graphic interface screen to be displayed at a user interface, the graphic interface screen comprising; at least two betting lines selected from a group consisting of; a market betting line having a value corresponding to a market value of an object at the first time, a high line having a value corresponding to a first amount above the market value of the object at the first time, a low line having a value corresponding to a first amount below the market value of the object at the first time; a first spread betting line having a value corresponding to a second amount above the market value of the object at the first time, and a second spread betting line having a value corresponding to a second amount below the market value of the object at the first time, and a plurality of graphic objects selectable for submitting at least one of an up bet request and a down bet request for each of the at least two betting lines; determining, by the at least one processor, odds for at least one of the up bet and the down bet for each of the at least two betting lines, the odds remaining unchanged for the betting session; and determining, by the at least one processor, at least one of the high line value, the low line value, a first spread line value, and a second spread line value at a later time after the start time of the betting session to reflect movement in the market value of the object at the later time. - View Dependent Claims (27, 28, 29, 30, 31)
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32. A method for presenting graphic objects in a graphic interface screen, the method comprising:
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starting, by at least one processor, a betting session having a start time and an end time; receiving, by the at least one processor, a request for wagering information; causing, by the at least one processor, the graphic interface screen to be displayed at a user interface, the graphic interface screen comprising; at least two betting lines selected from a group consisting of; a market betting line having a value corresponding to a market value of an object at the first time, a high line having a value corresponding to a first amount above the market value of the object at the first time, a low line having a value corresponding to a first amount below the market value of the object at the first time; a first spread betting line having a value corresponding to a second amount above the market value of the object at the first time, and a second spread betting line having a value corresponding to a second amount below the market value of the object at the first time, the at least two betting lines having a value that remains unchanged for the betting session, and a plurality of graphic objects selectable for submitting at least one of an up bet request and a down bet request for each of the at least two betting lines; and determining, by the at least one processor, odds for at least one of the up bet and the down bet for each of the at least two betting lines based at least on the market value of the object at a later time in the betting session. - View Dependent Claims (33, 34, 35, 36, 37, 38, 39)
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Specification