Wagering game with simulated mechanical reels
First Claim
1. A gaming machine for playing a wagering game, comprising:
- a housing having a display region;
a controller for conducting said wagering game;
a video display coupled to said controller and configured to display images of a video reel, said images including a plurality of symbols that indicate a randomly selected outcome of said wagering game, said images further simulating at least one mechanical reel imperfection; and
one or more sensors coupled to said controller and configured to sense one or more ambient objects external to said housing,wherein in response to said ambient objects being sensed, said controller causes said images to include at least one of spectral highlights and a virtual shadow, said spectral highlights simulating glare produced by said ambient objects wherein said ambient objects include a light source, said virtual shadow simulating a shadow produced by said ambient objects wherein said ambient objects include an object and a light source impinging thereon.
9 Assignments
0 Petitions
Accused Products
Abstract
A gaming machine for playing a wagering game includes a housing having a display region, a curved transparent layer located in the display region, and a video display. The video display is located behind the transparent layer for projecting moving images onto the transparent layer. The images including a plurality of symbols that indicate a randomly selected outcome of the wagering game. The curved transparent layer can be moving as well. Environmental mapping may be used to sense the location of the player and/or the ambient lighting surrounding the gaming machine and alter the images based on the sensing. The altering may include spectral highlights, shading, and the parallax effect. The video images may further include imperfections normally found in mechanical reel strips. The gaming machine provides video images that more closely simulate the look of traditional mechanical reels.
176 Citations
45 Claims
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1. A gaming machine for playing a wagering game, comprising:
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a housing having a display region; a controller for conducting said wagering game; a video display coupled to said controller and configured to display images of a video reel, said images including a plurality of symbols that indicate a randomly selected outcome of said wagering game, said images further simulating at least one mechanical reel imperfection; and one or more sensors coupled to said controller and configured to sense one or more ambient objects external to said housing, wherein in response to said ambient objects being sensed, said controller causes said images to include at least one of spectral highlights and a virtual shadow, said spectral highlights simulating glare produced by said ambient objects wherein said ambient objects include a light source, said virtual shadow simulating a shadow produced by said ambient objects wherein said ambient objects include an object and a light source impinging thereon. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32)
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33. A gaming machine for playing a wagering game, comprising:
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a housing having a display region; a controller for conducting said wagering game; a video display coupled to said controller and configured to display images of a video reel, said images including a plurality of symbols that indicate a randomly selected outcome of said wagering game, said images further simulating at least one mechanical reel imperfection, said images being rendered with a real-time 3-D engine; and one or more sensors coupled to said controller and configured to sense one or more ambient objects external to said housing, wherein in response to said ambient objects being sensed, said controller causes said images to include at least one of spectral highlights and a virtual shadow, said spectral highlights simulating glare produced by said ambient objects wherein said ambient objects include a light source, said virtual shadow simulating a shadow produced by said ambient objects wherein said ambient objects include an object and a light source impinging thereon. - View Dependent Claims (34, 35)
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36. A gaming machine for playing a wagering game, comprising:
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a housing having a display region; at least one video display configured to display in the display region images simulating mechanical reels, the images including a plurality of symbols that indicate a randomly selected outcome of the wagering game, the images further simulating an imperfect mechanical reel edge having an imperfect rotation; one or more sensors coupled to said controller and configured to sense one or more ambient objects external to said housing, wherein in response to said ambient objects being sensed, said controller causes said images to include at least one of spectral highlights and a virtual shadow, said spectral highlights simulating glare produced by said ambient objects wherein said ambient objects include a light source, said virtual shadow simulating a shadow produced by said ambient objects wherein said ambient objects include an object and a light source impinging thereon. - View Dependent Claims (37, 38, 39, 40, 41, 42, 43, 44, 45)
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Specification