Game system and game control method
First Claim
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1. A game system for executing a competition game in which a plurality of players compete comprising:
- a competition score storing unit which stores competition scores of competitions of one player with the other players with respect to each of the other players;
a handicap information storing unit which stores handicap information of a plurality of handicaps which vary a difficulty of winning the competition game for said one player vs. a competitor;
a matching control unit which matches one of the other players as a matched competitor with said one player, based on a competition request input of said one player;
a rank deciding unit which reads the competition score of said competitor from the competition score storing unit, and, based on the competition scores, judges whether the rank of said one player is higher or lower than the rank of said matched competitor and the rank difference between said one player and said matched competitor;
a handicap selecting unit which, based on the rank difference, decides a plurality of handicaps which can be set in the competition game, presents the decided plurality of handicaps to the lower rank one of said one player and matched competitor, and permits the lower rank one of said one player and matched competitor to select one from the presented plurality of handicaps;
a handicap deciding unit which presents to the higher rank one of said one player and matched competitor the handicap selected by the lower rank one of said one player and matched competitor, and permits the higher rank one of said one player and matched competitor to decide whether or not the higher rank one of said one player and matched competitor accepts the selected handicap; and
a handicap setting unit which reads the handicap information corresponding to the handicap decided by the handicap deciding unit from the handicap information storing unit and, based on the handicap information, sets the handicap of the competition game.
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Abstract
A game system for executing a competition game in which a plurality of players compete. The game system comprises a competition score storing unit; a handicap information storing unit; a matching control unit; a rank deciding unit; a handicap selecting unit; a handicap deciding unit; and a handicap setting unit. The game system allows players of different levels to enjoy a game together.
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Citations
12 Claims
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1. A game system for executing a competition game in which a plurality of players compete comprising:
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a competition score storing unit which stores competition scores of competitions of one player with the other players with respect to each of the other players; a handicap information storing unit which stores handicap information of a plurality of handicaps which vary a difficulty of winning the competition game for said one player vs. a competitor; a matching control unit which matches one of the other players as a matched competitor with said one player, based on a competition request input of said one player; a rank deciding unit which reads the competition score of said competitor from the competition score storing unit, and, based on the competition scores, judges whether the rank of said one player is higher or lower than the rank of said matched competitor and the rank difference between said one player and said matched competitor; a handicap selecting unit which, based on the rank difference, decides a plurality of handicaps which can be set in the competition game, presents the decided plurality of handicaps to the lower rank one of said one player and matched competitor, and permits the lower rank one of said one player and matched competitor to select one from the presented plurality of handicaps; a handicap deciding unit which presents to the higher rank one of said one player and matched competitor the handicap selected by the lower rank one of said one player and matched competitor, and permits the higher rank one of said one player and matched competitor to decide whether or not the higher rank one of said one player and matched competitor accepts the selected handicap; and a handicap setting unit which reads the handicap information corresponding to the handicap decided by the handicap deciding unit from the handicap information storing unit and, based on the handicap information, sets the handicap of the competition game. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method for operating a game system comprising a server and a plurality of game devices, the method executing a game in which a plurality of players compete, each of the plurality of players competing at a respective one of the plurality of game devices, said method comprising:
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a competition score storing step of storing in a competition score storing unit competition scores of competitions of one player with the other players with respect to each of the other players; a handicap information storing step of storing in a handicap information storing unit handicap information of a plurality of handicaps which vary a difficulty of winning the competition game for said one player vs. a competitor; a matching control step of matching one of the other players as a matched competitor with said one player, based on a competition request input of said one player; a rank deciding step of reading the competition score of said matched competitor from the competition score storing unit, and, based on the competition scores, judging whether the rank of said one player is higher or lower than the rank of said matched competitor and the rank difference between said one player and said matched competitor; a handicap selecting step of, based on the rank difference, deciding a plurality of handicaps which can be set in the competition game, presenting the decided plurality of handicaps to the lower rank one of said one player and matched competitor, and permitting the lower rank one of said one player and matched competitor to select one from the presented plurality of handicaps; a handicap deciding step of presenting to the higher rank one of said one player and matched competitor the handicap selected by the lower rank one of said one player and matched competitor, and permitting the higher rank one of said one player and matched competitor to decide whether or not the higher rank one of said one player and matched competitor accepts the selected handicap; and a handicap setting step of reading the handicap information corresponding to the handicap decided in the handicap deciding step from the handicap information storing unit and, based on the handicap information, setting the handicap of the competition game, wherein the above-recited steps are carried out by the server and at least one of the plurality of game devices. - View Dependent Claims (8, 9, 10, 11, 12)
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Specification